Very solid game overall. I'm kinda missing a unique twist a tiny bit but very strong execution in my opinion!
zaPuffi
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I was playing the game while reading through the comments and managed to soft lock me with the remove last tile in street while reading about the bug. Was in round 10/10 in hard mode xD
Small things I noticed: I think I would prefer if you can place tiles in certain fixed slots on the board. It feels a bit wonky that they slide around if you delete/build tiles. I would love to have a counter somewhere on how many tiles I still have to go while moving. While this doesn't change the outcome at all I think this would add a lot to the game feeling overall.
But so far this is the game I spent the most time on (by faaaar) because the mechanics are super addictive, so great job and nice execution ^^
Ah, I see. We started doing that a bit as well at the end (gun shot, studio ambience sound, whistle etc) but we probably stopped at like 5% of what is possible with generic sounds due to time limits as well. I also really like the idea of adding western music! Think I will do that actually and upload an updated version at some point ^^
Haha, yeah, we put the Dinos in as a last minute easter egg so we didn't incorporate them properly but we thought it's still a fun addition. Totally agree on the audio thing. We tried getting some voice acting going but after putting in like 4-5 audio files we realized that we would never be able to finish all the scenes in time. Thanks a lot for playing!


