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I was playing the game while reading through the comments and managed to soft lock me with the remove last tile in street while reading about the bug. Was in round 10/10 in hard mode xD

Small things I noticed: I think I would prefer if you can place tiles in certain fixed slots on the board. It feels a bit wonky that they slide around if you delete/build tiles. I would love to have a counter somewhere on how many tiles I still have to go while moving. While this doesn't change the outcome at all I think this would add a lot to the game feeling overall. 

But so far this is the game I spent the most time on (by faaaar) because the mechanics are super addictive, so great job and nice execution ^^

Thank you so much for the feedback! Working on fixing that bug right now haha!
The counter thing is something I wanted to implement but wasn't sure how to fit it nicely in the UI since I wanted it world based, but will def look into it more now that I have more time! Really glad you liked the game :)