Yes I messed up the scaling there! Already fixed in a version that will be uploaded after the voting period. Very glad you liked ut!
Cobbl3
Creator of
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Glad you liked it! Sometimes you want a specific item or tile on a street so you want to throw fewer dice to specifically land on that street, but in most other cases yes it is better to throw all 3! In the update there will be a lock shop mechanic that I think will encourage more precise landings even more.
Thank you so much for the feedback! Working on fixing that bug right now haha!
The counter thing is something I wanted to implement but wasn't sure how to fit it nicely in the UI since I wanted it world based, but will def look into it more now that I have more time! Really glad you liked the game :)
I mean wow! It's crazy how similar ideas we had and yet how differently our games play.
I played this for a solid hour (scored 36k before I got killed by a double void :( ) and really love the different combos you can cook up, you should definately scale this up to a full game! On top of that the art style is AMAZING and I'm so impressed by the amount of polish you manged to get in, it feels like this took years to make not one weekend? Truly incredible, well done!
Stellar looking game! Found it quite hard to figure out what to do for the first couple of minutes but once I got the hang of it it got really fun very quickly! We had similar inspirations for our games it seems! :) Artstyle is simply amazing, the cutscenes were very cool and a surprising amount of emergent strategy made it very fun and rewarding to play. Well done!
Holy crap what a game! Haven't played any other for as long as I did this. Incredibly creative interpretation of the theme, stellar artstyle and direction, and super fun to jet around. Found the instakill projectiles a little bit punishing and got kind of lost in the last section but truly 10/10. Well done!