Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Zapturk

30
Posts
13
Followers
49
Following
A member registered Jan 05, 2017 · View creator page →

Creator of

Recent community posts

Wow, the feel of the bat is so much better. Good job

I will try to check it out tomorrow

Do you think there is a chance you will make a bundle of all of your ARPG assets

Thank you for more monsters. Working on an old style jrpg right now so I can't wait to use some of these monsters

Yes, that was intended, but I didn't have time during the game jam to add a state where the drop hits the ground and starts the level over.  I feel this would have flowed better than just taking a life. 

I love the design of the ship and how you have a few different way to shoot the enemies. I think that replenishing the player's HP and shield every level is a little too forgiving.  I would have liked to see pickups or some other rewards for shoot the enemies. I think this is a good first step and would like to see it expaned. 

Neat idea. I like that you have to think about the score before going to the circle. There seems to be an issue with the shifting when I press the button, it goes really really fast. Maybe you accidentally checked for held vs released? I would love to see another way the player can fail other than falling off the screen.

(1 edit)

The paddle seems off. It seems to be sending the ball back at the same angle it hit the paddle with. Typically, the closer to the middle of the paddle, the smaller the angle. This lets the player have better control of where the ball will go. In my BB type game this is what I did. Fun game, keep it up!!


velocity = Vector2.from_angle(Vector2(paddle.position.x, paddle.position.y).angle_to_point(Vector2(ball.position.x, ball.position.y)))

Looks like the credit card payment worked. Not sure what was going on with PayPal. 

okay thanks 

I keep getting this error when trying to buy the bundle😕

Loving the game so far BTW!

Getting this error on Mac but it might be because it's a M2. I have a Windows desktop so I'll play there. Just a heads up.

Thank you :)

Ah, I see thanks for the info.

I have died a few times from the camera not keeping up when falling. Not sure if that is intended. 

Great art and music. The camera is very slow vertically. I feel like there are times you have to make a blind jump and the player goes off screen till you land and then it snaps to the player. Other than that loving the game. 

Such a good game!!

A great mon engine for both beginners and vets of gamemaker alike!

This is a really neat concept. Cant wait to see where it goes.

Oh nvm just need to read the description.

Pretty neat. What did you make this in?

Sweet can't wait to get this when I get home!

these look great

Yeah I definitely want to do some background music just not super musically inclined

Amazing game. I would love to see it expanded. Reminds me of platypus 

Thanks

Yeah I agree in hindsight having the spikes the same color was hard for people to see.