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Zaibas1220

9
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A member registered Oct 06, 2021

Creator of

Recent community posts

(1 edit)

Great game, I had a lot of fun with it.

I did 2 runs and It was fun both times, I would probably play other times.

I think it has great potential to be even better, but everything from the art design, to the sounds, to the game loop, I felt like they were really enjoyable.

There are just a few things I would have liked different, like the collectors that sometimes decide that they all wanna get the spheres I'm creating, leaving the mines and making the spheres droped but them despawn. My guess is that probably, by creating many spheres rapidly by clicking the collectors detect more then one sphere so every collector wants to take a sphere from the same place.

Overall for a 30~ minutes game I had a lot of fun, and also almost broke my wrist trying to get a better time on the second run.

Always glad to help with testing! 馃憤馃徎

I loved the game: colorful, funny and very simple. It's very enjoyable.

I would love to see it updated in the future, but for now it's really fun and good.

Great job 馃憤馃徎 

(2 edits)

Really simple but fun game. I really liked how you used the dices. At first I thought that there would have been some kind of enemies, but I think that it's better without them. Only suggestion would have been probably the adding of some kind of scoreboard.

Really liked it overall, good job!

Very fun game, really simple and enjoyable. I really liked the style and the concept.

We already had in mind that the volume could have been too high but we couldn't fix it in time (sadly we realized too late :( ), so we will fix the musics and sounds volume after the Jam period will end.

Thank you for playing and for giving us a feedback.

I really liked this game, the concept and how it works was very well made and even without tutorial I understood quickly at the start of the game how it works.

Very well made game, I liked the concept and the style used. The only problems I found with this build were:

  • It's not very intuitive at first, I would have liked a tutorial or something like that, even though I know it could have been due to the time limit.
  • I think it's a little unintuitive where the die fall when you just drop it, nothing too serious though.
  • Lastly, I don't know if it's just me but on browser I realized that it was too laggy

Other than this things, I had so much fun playing, I closed the game only because I had to, otherwise I think I would have played much more.

Thank you for the feedback.

We know that the UI it's a little bit confusing, in fact we wanted to add an animation showing the movement of the player to make it clearer, but due to the time limit of the jam we didn't have the time to do it. We were thinking about implementing it when the Game Jam period will end though, with some other changes too.