Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

zacharyisnthere

25
Posts
4
Followers
A member registered Mar 15, 2025 · View creator page →

Creator of

Recent community posts

No sounds, spent the whole jam coding and play testing lol. You should follow my itch account, I’m definitely planning on posting some updates for the post-jam version. I have a lot of ideas lol 

Playing through some of the fall game jam games, the character of this game is so on point I love them so much 

I think the easter egg was smashing the screen, considering it's the only other clickable thing

I started sobbing laughing at the "I should focus more often"

I love this game, the branching paths and side quests were a ton of fun!! If you do a post jam version, I think I'd suggest a journal or something you can open that keeps track of things like "Mr Tulip is missing his dog" or stuff like that so the player has some extra direction. This was a ton of fun though lol, awesome work seriously

I think there should be a way of moving the screen back and forth to see the grass that flies off the screen. This was fun though! A few bugs, but solid vibes lol

This was really fun! I liked the ecosystem a lot lol, though it use some more depth or some more telegraphing as to how the system is working. There were a lot of times where I collected extra nectar and I didn't get any more bees which was odd, and there were a lot of flowers that I couldn't get to because of all the pollinated flowers on top of them. Maybe if the selection cursor prioritized the hole first, fresh flowers second, and pollinated flowers at the very bottom it would feel better?

I really liked the vibe of controlling a little swarm of bees lol, it was a really fun concept! I liked that the flowers multiplied when we pollinated them.

It was my favorite thing in playtests seeing the players have that click. I think if the ghosts looked more like the player it might help speed that discovery along a bit? Idk, I'm really glad you had fun with it! I'm working on fleshing it out for the post-jam version, so check back in eventually lol

Originally the cozy vibe was gonna be carried by the art and atmosphere, I was going to have this super cozy city vibe and beautiful art (in my head at least). I think I agree though, it'd be kind of a stretch to fit this into the classic "cozy game" box.

Yeah, it felt like classic up-down-left-right controls was giving the player too much maneuverability. I wanted to incentivize thinking before making a move (which also means I should probably up the time limit a bit?) so I went with the asteroid-car-controls that force you to commit a little harder to the route you're taking. I also think it telegraphs your direction a bit better, which makes it feel a bit more fair dodging your shadows in the future.

The time critique is a good one, I got used to playing with the controls so I thought 6 seconds was good, but you're right the main challenge of the game should be dodging your past selves which should allow for a more methodical play style. Lean into the puzzle aspect.

And yeah it looks so bad I'm so sorry lmao, I'm working on figuring out an art pass with some better aesthetics soon.

(1 edit)

It made me think of Please, Don't Touch Anything, fun game! It would have been cool to have the endings be a bit harder to find instead of having all 4 buttons just be there. I liked breaking the screen, but it didn't stay broken after pushing the buttons. Fun game, great job!

Yeah I agree, spend so long just figuring out how to code the gameplay I didn't have any time to work on the polish lol. Next time I'll try to get someone to help out maybe?

Glad you like the gameplay though!

This makes me think of those dress up apps my sisters play, I showed it to my cousins they all loved it haha

I wish I could skip the text a bit faster, it was a little annoying sitting through the dialogue each time. The different combinations were a lot of fun though!

I couldn't figure out the goal at first, the numbers were hidden on my screen for some reason. So my goal was just to flood all the houses, and I did a pretty good job. 10/10 great game 👍 

Maybe could use a bit more of a structure to work towards

I loved ken's faces at the beginning I will die for that kid. The gameplay was fun, I was doing a lot of the pokemon wiggle trying to find the photo spots but I couldn't find the bird anywhere! I swear I've checked everywhere, that dang bird haha


great art and vibes, solid photo mechanic it was fun

I loved ken's faces at the beginning I will die for that kid. The gameplay was fun, I was doing a lot of the pokemon wiggle trying to find the photo spots but I couldn't find the bird anywhere! I swear I've checked everywhere, that dang bird haha


great art and vibes, solid photo mechanic it was fun

It's like fruit ninja! I was struggling with my touchpad haha but it was fun! I think the scoring system could be simplified or better communicated to the player, this was fun though!

Yeah, this really could have used an art pass. I am really proud of the main mechanic though, thanks for checking out my game!

Lot of fun, I love the aesthetic! Some of the controls feel a little iffy, and the combat could use some more depth. Idk when it ends, is there a win screen? Also I think I dashed off the map and broke the camera haha
Great art, great vibes!

Gorgeous vibes, immaculate atmosphere. I wish there was a way to remove the clouds, but i've been keeping it playing in the background while I do other stuff. 

This was fun! I wish the timer wasn't so long, but I liked the vibe and I liked the different endings and the voiceover. Awesome work!

This was fun! I wish the timer wasn't so long, but I liked the vibe and I liked the different endings and the voiceover. Awesome work!

I really like the art, the game has a lot of visual polish for a 3 day game jam! You did a really good job!

The way I was listening to music just chillin and farming when the carrot dialogue popped up. My heart, it was such a jumpscare lol

Why's he kinda... 👀🥵