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Nectar Not Included's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Cozy Spring Vibes | #65 | 2.309 | 4.000 |
| Presentation | #65 | 2.309 | 4.000 |
| Fun | #69 | 1.963 | 3.400 |
| Overall | #70 | 2.194 | 3.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This has to be my favorite game of the jam so far, I think it has a really nicely defined loop and some great motivations to keep going and keep playing too! I hope you polish it further because I am definitely about to sink a lot of hours into this!
This has to be my favorite game of the jam so far, I think it has a really nicely defined loop and some great motivations to keep going and keep playing too! I hope you polish it further because I am definitely about to sink a lot of hours into this!
I loved the live stream, Thank you for playing and enjoying our game! I might release a QOL update after the jam :)
controls were hard to understand at first but after a while it felt very intuitive (my W key is now feeling broken after the game lol). the gameplay was very fun, and a little nitpick, why is the shield green and the movement speed blue? most games have the speed for green and shield for blue, but it doesn't really affect your game. had a lot of fun experimenting on the amount of nectar I collected to get a different ending, unfortunately I didn't get any of the secret endings no matter what I do. but I'm still impressed with the amount of endings in this game for the time given. overall had a good time and really felt the cozy spring vibes
Yeah, we just picked random colors, I was going to add sprites to the spheres but decided to keep working on endings. Think you for playing!
Sluuuurp! Nice intro and fun game :)
Im glad you enjoyed it :)
I spilt drinks globally! I'm impressed with how many endings you've got and you have really smashed the optional jam theme. I found the audio quite uncomfortable, so I struggled to follow your narration sorry! I will also mention that the controls took a little bit of getting used to, but after a minute or two they just clicked and I was one with the butterfly <3.
I would agree, the audio was a last minute push. Thank you for playing!
This was fun! I wish the timer wasn't so long, but I liked the vibe and I liked the different endings and the voiceover. Awesome work!
From our playtesting that amount of time was necessary to collect all the nectar, it definitely could be a skill issue but we were also trying to keep the game chill and not rush the player too much. Perhaps its poorly worded but, there is a "forfeit" button if you wish to skip the rest of the round.
Trailer with Gameplay Footage