there's music (granted, very soft), but no sound effects sadly. I thought I had time so I didn't team up with a sound designer
honey juice
Creator of
Recent community posts
thanks for playing my game. I botched the sounds so the music is extremely soft so the reason might be that the base volume is too low for your speakers. sorry I did it last minute. and I halfly agree on the snowmen, it should offer better protection like a bigger protection box. but the duration should be low to keep the player on their feet and only give enough time to reload
amazing art but the gameplay is very lacking. it's a funny contrast really, everything especially the background is super detailed and well drawn and a very cozy artstyle fitting the jam. meanwhile there's layering issues, poor game design on how to play the game, slow pacing, and day 2 being bugged causing it to not continue. still I respect the effort and I gotta say cover art is beautiful.
amazing puzzle game. wished they were a redo button like baba is you and many puzzle games so I didn't need to waste my time but I pulled through. not many levels using the ran out of snow mechanic that much, mostly the snowbettle being unmovable but the levels were still unique from each. had a great time and would love if level 19 was playable
love the writing of the game. makes me shovel faster to see what would the neighbors say. my favorite is the guys who has no excuse to skip work, poor fella. dialog system was kinda unpolished because it glitches for a few seconds each dialog. I think it's because you printed the text and then show each character one by one but it's supposed to be saving the dialog first and then showing it one by one to avoid the flash of the filled box. and I fell out of the world by accident XD. I like how the map shows me a general direction to dig so I know where to go. game page could use a better thumbnail and more screenshots though, I thought it would be something low quality at first
overall I enjoyed my time and I hope greg returns the shovels. he only needs one :crying emoji:
I love this game. the art makes me wanna burst on how good it is and the animation. I just love this artstyle it's so cute. the story was also funny, greedy snowman. I guess even a greedy snowman deserves a bit of kindness. my main gripe is that making snow angels is a bit rng based due to the speed sometimes being too fast even for an esports player to react but I didn't really mind because I can just redo it. at first I was trying to brute force the spots but then I just started to explore and try to guess the spots, you were very sneaky but I was able to guess it and finish the game.
definitely the best game I played so far in the jam. a contender for #1
pretty nice game. would've preferred if the stars didn't snap to place and instead test if it's close enough so your attempt would feel more special and stars still being movable even if it's the right spot because it blocks other stars that I'm trying to move. but my main gripe is that the reflection doesn't meet at the horizon line. it keeps on messing me up because the starts are placed higher than they should be based on the horizon line. picture for reference
still, had a great time. amazing work
I like the art and music but the gameplay just feels like busy work. it's only like 5% being engaged with the gimmick of the patterns have to be mirrored which is fun, but then 95% just placing blocks and destroying them which takes so long. I would prefer a way to hold a button down and mass delete or add blocks because it feels like I'm doing so much for so little to the point I feel like a mindless zombie. still I like the game and art and I respect you made it with your own engine
I love this one, it has a lot of polish and the art and animations are so cute, even the transitions are cute. it has really charmed me. though I wished the gameplay and controls were more polished, having the click be Z and not Left click is very awkward and forces me to use the arrow keys to not destroy my hands and at that point I basically swapped my dominant hand making the whole game kind of awkward to play, and too much match puzzles, give me one where she picks the coal from a chest or stacks the snow for the snowman. still I had a very great time, one of my favorites in the jam
great idea of a game but this needs more polish. feels like I'm playing a test build. no health bars for the player and enemies and everything in general. outer walls has no collisions, fell down a few times. and the upgrades were underwhelming because I can't see how much more damage I'm doing. the theme implementation was good but a bit boring. just a random structure in the middle on an area. but hey I could see the vision, this definitely has potential. all it needs is more polish and time
had a fun time. just trying to get the glitches to areas where they won't match 3 was pretty funny to me; though I think this game is more glitch orientated than match 3. I found my self breaking blocks more often than matching it by 3. I know the cooldown on breaking blocks is for balancing but it feels like I'm being restrained when I wanted to go wild and break as many blocks as possible with the glitches.
*glitch*/*glitch* would break blocks again
thanks for playing my game and the great feedback. for the white rectangle, I originally planned for some animations for the game but I quickly realized I don't have the time for that so I went with something simple. the white rectangle was meant to be something like a death beam to show they're knocked out like smash bros
pretty great game, congratulations on being 1st overall in the jam
would've wished the game was more chaotic with how the plants work to fit the theme in more accurately (but at that point the game wouldn't be cozy I guess) but currently it's a pretty good use of the theme. I think the game really deserves the score it got, it's not my personal top 1 of the jam but I'm glad this game won and not a different game




