Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

聿修

96
Posts
822
Followers
1
Following
A member registered Jan 31, 2021 · View creator page →

Creator of

Recent community posts

序章之后……

害怕可以不玩

I would like to elaborate on why the old version has an English translation and the new version does not. At the beginning, we used machine translation, but most of the text on the user interface could not be replaced by the program because the text on the interface did not conform to the translation standard of the program. If translation was necessary, we would have to rewrite the program related to the text used in all the interfaces of the game, which was too much time for the team of only me. And now the first goal is to finish the game as soon as possible, if the game is finished, it is possible to do translation. Releasing the old version is unlikely.

随便找的免费图片

sorry wo have no manpower in translating and programming...

游戏里有一部分文案是同人转正的,cg也都是玩家为爱发电画的,总之不拿去卖钱大概都好说吧,你具体指什么呢

游戏里有一部分文案是同人转正的,cg也都是玩家为爱发电画的,总之不拿去卖钱大概都好说吧,你具体指什么呢

每周五第二个日程选择参加会议就可以了哦,根据剧情可能会微调,请注意日程表里的剧情提示

🥰🥰

🥰

🥰

🥰

🥰

🥰

🥰

🥰

🥰

🥰

sadly, due to something in program, if i want to translate all the ui then i need to modify much code...

i am so sorry for translation...

🥰

😘

sidestory12是转世之后的故事,和本篇无关。3是真结局后发生的故事,episode是章节发生之前的故事。

利维坦杀死角色只是因为他意识到了无论自己怎么乱玩这个世界都没事,因为玩家会重开,而且他这么做也是告诉玩家这个故事没有我就根本没法讲

感谢你的喜欢哦,实际上我本人没那么痛苦,精神状态也没那么差的

存档无用x感谢喜欢

什么都做只会害了你!

感谢游玩!像素小人不知道放什么地方但是还没删,有机会的话会加进游戏里的。

关于地震比较突兀这件事,其实之后的剧情会解释x

太棒了 我逐渐理解一切(

一些回答是

身体素质和严重是互相拮抗的,严重对其他的影响都是乘法,除了身体素质是减法,表面上变化不大但是压不住严重就会加很高消耗

无尽之旅是偏向简单化的模组,主要是给了一本书,读书会获得随机手稿,一般都是正面加成,读的越多每天就越有可能刷出额外的灵感和存在感

其实还有一个无药结局(

小狐狸线的主题是代餐(

新版本还会出支线剧情(

总之希望还是尽量来频道玩吧~频道里有各种攻略和玩家心得,铜仁作品之类的~

机翻的.jpg 嗯我忘记说密码了

我弄了一个电报群,我基本不用电报所以也不知道弄的对不对,总之链接是https://t.me/AstarothDock

Sorry, I think the game itself is not difficult, the biggest difficulty is the translation problem caused by hard to understand the game... What I can do to help is to use "go outside" as much as possible, especially bookstores and shop streets, which are full of good things to use.

笨笨

关于游戏攻略可以加入频道查看https://pd.qq.com/s/f83b8nyks

普通结局是废墟大于7天,二周目会获得一个特殊道具,带着道具再次进入废墟可以进入真结局

选择手术即为治愈结局,废墟中给予安慰剂即为自私结局,一直没使用过药物即为孤独结局

关于游戏攻略可以加入频道查看https://pd.qq.com/s/f83b8nyks

如果钱不够花,可以在手机里写委托赚钱

sorry but you can use English to reply, I can't understand your machine translated sentence...

try to focus your buffs, if your feel painful in painless difficulty, you must have made mc sick, and then left him alone, and did not deal with it, resulting in some permanent negative effects...

my tester released a strategy. In painless difficulty, he can only use working, sleep, read "Books on Computer Science", and proceed the story with Acolas or Halluke. I think it may be machine translation that makes you unable to fully understand the game. As a producer, I feel very sorry.

severity has its lower limit at 0.65 + 0.05 * the week

The easiest way is to consume one of the noon takeaways every day, Caesar Bread, which has an icon of a bread. Other than that you can go to the Shop Street and buy some items that reduce the severity. When your Physical Fitness enough, you can unlock Jogging to reduce severity, or unlock Go Gym, which has a huge schedule of severity-reducing gym tasks.

更新了啵啵

Sorry, because I am a student, I don't have much energy to devote to the translation project. The English content of the game is basically translated by the machine, so many grammatical errors or plot errors may lead to a lot of misunderstandings. I never thought that some English users might really like this game, thank you for playing!

游戏音乐版权来自免费音乐网站魔王魂,我也整理好了,可以在网易云电台直接搜索游戏名

城堡已经完结了哦,现在我在更新我的另一款游戏,目前只在qq频道发布测试版,等下一正式版弄完的时候会发布到itch

很中肯

频道里一直在更新测试版

摸摸你

你说得对,但是《兽人大学:重生》是由黑川豹自主研发的一款全新兽人视觉小说游戏。游戏发生在一个被称作“兽人大学”的幻想世界,在这里,被神选中的人将被授予“通讯录”,导引左爱之力。你将扮演一位名为“陈川”的神秘角色,在自由的旅行中邂逅喜欢你但我是直男、ntr的同伴们,和他们一起恶心玩家,找回不存在的亲人——同时,逐步发掘“一坨答辩”的真相。

错误界面都是假的,那个te里的结语其实是来自一个叫《DK》的歌曲~

😚

对的!可以来我们的qq频道试玩新版本的游戏机制!qq频道搜索Endorphins或者加我qq871105005我把你拉进去

q1 在游戏结局前计算,作为评价你本次生存的分数,大概会用你的一些基础数值计算

q2 当然啦,不过我们还在制作中

q3 因为东西太多,是我之前误判更新量,从而一直做到现在,可以认为下次更新会直接更新出Halluke和Acolas的结局,以及治愈线的结局。

q4 如果你每周都推主线,也就是做和人物有关的日程(基本上一周只能做一次),一般来说是11~13周左右达到结局。

关于你的游戏建议,最新版本都得到了满足~

另外我想说的是,你可以加入城堡和药的qq频道来试玩已经加入了大量新玩法的0.4.1.x版本,虽然里面还没有剧情,不过现在仍然在缓慢编写剧情中,等到0.4.2就会放开人物剧情,也会更新itch!

qq频道搜Endorphins或者加我qq871105005,我来把你拉进去