I enjoyed this. Great little game! It feels like it starts a little slow though, if the pace was a bit higher I would enjoy it even more :)
Ytlander
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A very complete and nice game. I am a sucker for digging games, reminds me of Steamworld Dig which is a game series a like a lot.
If the backpack and time mechanics held more strategic weight the game would be elevated to a whole new level. It is rare that I care about a loop ending and the backpack filling up just forces me to empty it. I would have also liked a tune that was a little bit longer, it gets very repeptitive after a while.
I really enjoy the goal of building upward in a game about digging, that is a fresh take on the dig concept. I also think the game nails the theme very well.
This was very good. I liked how the story was presented and I got really hooked by the midpoint and really wanted to see the end.
I would cut some of the repetition from the game, I know it's part of the narrative but it wasn't fun as a gameplay mechanic. I would find some other way to show that every day was the same without having to click through the same dialogue over and over.
Top notch narrative and artwork. Good job!
I think the concept here is amazing! I like how you upgrade your dwarves as you mine more gems. What the game really lacked for me to truly put it through the roof was some sort of goal. If every type of dwarf had something they needed to do within one loop (like getting all the gem colors) that would be very nice.
Also really missed some sound and music, but the dwarves were cute, especially the mining animation. Deserves more ratings for sure!
Good game, would love to see it improved!
I think this was really good! The concept feels fresh and fun. I just want it expanded more. To get a bonus for filling your backpack perfectly for example or certain enemies giving you bonuses for fighting while they are in your bag. There is a lot of potential in this game and would love to see it developed!
Deserves way more ratings than it has!
Bopping soundtrack, entrancing gameplay and quirky world building. I didn't think I would shoo away bears by shooting acorns during this jam.
Found an exploit, if you hit down as you turn you stop on the spot making any turn very easy. Overall I would have enjoyed if the game leaned more into the survival parts, it felt like there was a clash between that and the racing bits and they never really complemented each other.
Great game!
One of the better clickers I have played. I think I did everything in the game (took me 32 min).
A few points:
- I would have liked a shorter transition time between dimension, there was a lot of hopping between them and that would feel better if it was snappier.
- A clerarer indication if a category is maxed out, I didn't know if I had gotten everything or not when I stopped playing.
- At the end it felt like I was just clicking all the power and core upgrades as fast as I coud. It fitting with the theme though, how the gameplay of frantic clicking from the early stages came back in the end, but strategy kinda went out the window :D
Overall such a slick game, very easy to get into and it had a great feeling of progression.
Very nice graphics and sound! It had a nice pace to getting the upgrades as well. Overall a very good experience, one of the better games I played this jam!
A few notes:
- Rare instruments could have been even rarer
- It would be nice to be able to remove instruments from the track
- Loved that the enemies were the same instruments that the player used
Very nice rolling animation for the dice. Fun and snappy gameplay.
It was fun for one round, to play more I would have needed more synergy between the powers. It didn't feel like I could build toward certain combos. One thing that is always fun in games like this is when you get to bend the rules, an upgrade that didn't cost lives if you played singles for example (had to be capped to not be broken, but you get the idea)
One of my favourites from the jam. Great puzzle mechanics, sweet graphics and sound. Love the theming.
A few points of feedback:
- Mixing light makes sense from a thematic standpoint but normal color mixing would make for more intuitive gameplay
- A rewind button would be great for the more complex puzzles
- The infinite energy voice line both cracks me up and make me feel great every time I complete a puzzle
I hope this one goes far in the rankings!
Very cute and fun puzzle game. I got stuck when trying to find the special candle and the husband so I couldn't finish the game. Great job overall, I really liked the looping train and would have loved even more puzzles involving it (maybe there is more that I didn't get to since I couldn't complete the game...)

