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Really fun concept. I liked setting up my own weapons, that felt like the core of the game. The long wait time for the first loop made the start very slow though and I would have wanted to get going a bit faster since the modification of the loop was where I found the fun.

Thanks for the feedback. Spent most of the jam getting a super scalable coding system (which ended up being useless of course) and had to speedrun the combat and upgrades; the game play never really ended up how I wanted it to.