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yli224

15
Posts
A member registered Sep 01, 2024

Creator of

Recent community posts

Very cool game concept. I love the art.

great game and concept! keep going!

Great concept and gameplay! I love the art too!

I love the concept a lot! This game has a very solid foundation. If you can polish the game well, it could be a super cool casual game. I have two suggestions: 1. You can add some bgm to increase the entire experience, casual, intensive, or some else types. 2. The equipment could use upgrade system. For example, press 1 will be an inspector, press 2 will be a shovel, etc.  And after the player buying the new equipment, all these things could be a upgraded version. This will make the game easier to control and manage all items. 

Nice game, polished very well.

Great gameplay and combat feeling. Though I think it is not very fit the theme, the game is still a wonderful piece. I like the arts and the soundtrack, especially the bgm, that is awesome. One thing is the skeleton enemy (I think it's skeleton, busy for the combat lol) is very hard to see clearly on the black and white grid floors. 

Thank you for your comment! I will keep polishing my game!

Great game! Actually it is hard for me, I ran out of time for many times, but it is a good game.

First of all, this game is super cool, and I really love the concept. It fits the theme perfectly. The closer to the tornado, the faster growth of the view. There are still some points need to be polished. The driving feeling is a little bit off, when I pressed the left or right key (A and D) with forward (W), the car turns very quickly, which will make the viewport switch quickly, and sometimes I will lose the direction and it is hard to measure the distance between me and the tornado. Also the mouse control is very sensitive, probably the static cameras and switching between them is a better solution. (For example, the camera will look forward normally, and when I pressed a certain key, the player will look at a certain position like the prediction screen of the tornado.) And lastly, I am not sure if I missed some mechanics, but I saw the tornado crossing the wire fence and I didn't find the path crossing the fence, then I lost the sight of the tornado.

Great surviors game, it is fun to play. One thing is the tiny green slime enemies have too much health, and there will be tons of this enemies after 2 minutes, and if they died at the same time, the game will be laggy and get stucked.

Thank you for playing! You are right, actually this is kind of bones of the gameplay, I'd like to add more features to make the gameplay engaging and fun. 

Really wonderful art and music! I love the concept of bundle of minigames, but actually some of the minigames are confusing for me. Like the catching flask one, I feel confusing about what the right time is, and which flask I should catch. The game needs something to guide the player play the game correctly instead of guessing. Overall, it is a good game and I hope the game could be better!

The art is cozy. I really love the concept of the game, and it is super easy to understand and play. One thing is sometimes I will draw three dead end cards, and I can't keep moving forward, which it is a great point to polish the game mechanics. Overall, it's a very good game!

Thank you for your comment! I will keep polishing my game!

Hello! I really like your work and want to use it in my game. Would these tracks be OK for a commercial project?