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Yentrix

76
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8
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3
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A member registered Nov 29, 2019 · View creator page →

Creator of

Recent community posts

that's something that happens with all web pages, I'm not sure if there's a solution, but I'll look into it.

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Thank you for playing the game!! ^^

the R button restarts the level, its difficult to see sorry ^^"

its a very chill game.. at the start, man i dont know how to recycle hahaha, im only scoring like 20 points. but the game is very well done ^^

wow, the animations are so good, the floating game feels great and the aesthetics of the game is not far behind. It's a good gaming experience, well done!!!

Thanks!! I probably ended up changing some mechanics and adding more card types, to increase mobility and make more levels.

I'm trying to see what you are saying, and I can't quite understand what the bug is
There is nothing in the code that forces the camera to move more than your own mouse.
if you can tell me how to replicate it, I'd love to know.

Also, if it is the case, the browser version works worse than the downloaded one due to shader loading issues, which I can't fix.

Wow, I love the art its so cute!!!!

F 15 points

The visuals are so pretty, and very calm.
It is somewhat difficult to master the controls so as not to fall out of the bubble, dodge objects and not to burst the bubble. But the game is really fun ^^

Nice concept, but im so bad at the game xdddd
I enjoy it

I genually love the aesthetics and the cut animations, I think you have low visibility because of the cover, nice job in the gameplay feeling

Oh, that's great! I really support you uploading your first games to the internet and participating in jams to learn, that's more courage than I had when I started hahaha
And I support that very much ^^

I'm sorry you stayed there, if that's really when the difficulty goes up no doubt. In the final version of the game we will probably add accessibility configurations like making the slow motion in the air to be adjustable in the settings menu and some changes in the environment
Thank you very much for your feedback!! ^^

The leftover recordings were made by me with a microphone and my table, in fact we joked about putting my table as sfx producer in the credits.
Maybe in the updated version we will touch more the slow motion in the air, or put an accessibility option that lets the player adjust it to taste, good feedback.

The line that is drawn is a draw_line and a normal draw_circle, not a slider haha, we didn't have enough time to put a finished arrow.

Very cool concept, i want to see how you can explore it more!!

Its a good arcade, but its not for speedrun i think

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kilomemetro

I would put a background to the game to make it more enjoyable. But it feels good as an educational game ^^

I thought for a moment, by the sounds that it was going to be a horror game, but it wasn't bad at all. Personal best 35 secs

im feeling the bad trip, oh gosh. I like the aestetic, but the camera is a little weird

I like the pokemon style, nice

Very good art, i like the hollo knight/limbo aestetics

I like thed idea of a snow ball rolling up the hill

I love the PS2 Style!!

The caratule reminds me to an adventure time title card, its cool

With much more work it would be a goty

Its a game, I respect the 3d to 2d parkour

nooooo, i liked the style, i wanna play it

Its cool that when you ascend the biome changes, but i think the camera needs to be smoothed and not look always on the character, also i think the color palette is very vibrant, I think you should stick to a less saturated color palette in the background. But it's cool to play it

I mean some splashing of the water on the way out or something like that. I really like that the fish in the air is uncontrollable. and the speedruns are satisfying to see ^^

Of the platformers I've tried this is one of the best, very simple, good 8 bit graphics and nice sfx and music. It's a lot of fun and nothing feels out of place. Nice work!!!

i love the artsyle, the ui and the mecanics. I think the only think i complain is that I dont have feedback about when the yetpack resets or what are the gold, silver and bronce times, or the conversion to points. And it would be cool that the score could be microseconds and the leaderboard could convert it to time. But most of us have sinned against the leaderboard because of the weirdness of the API.

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nice controls and very nice to optimice  speedruns, i want to see speedruns of this. I think needs a bit of overwater feedback, but beshide of that its so nice

I feel that the collisions are very big, and you shuld add the horizontal dash also in the ground, but great job ^^

I had not understood the concept at first, but when I understood it I was able to climb very fast by multiplying. Good quick thinking game

Thank you, it took us several attempts and redrawings to get the transitions between levels right, your comment is much appreciated ^^

O.o wtf

dont worry, nice game tho