I kind of stopped playing after a few minutes due to the text being rather small (I click button because dollar amount seem big) and the scroll bar being difficult to manipulate (I am on a touchpad).
YankeeUniform
Recent community posts
Great game. I think I roped into playing a visual novel, with very light poker elements, but I do appreciate the variety of events and minigames.
Sorry if this was addressed in previous posts, but I think I found two bugs:
1. Ashely's Strip Poker images do not appear in the gallery at all, even when utilizing the "conventional" and "alternate" starts. This is a contrast to Lisa, whom I could unlock all images through the "alternate" start.
2. It was fleeting, but I think I saw an erroneous poker hand win when my King High beat a low pair (2's?), which should not happen.
You can spend all DAY (I think they are available 0900-2100) socializing with synths in the residential zone. Make sure you use your favors for headpats. There is an NPC you can unlock there as well, but I never found her on my battle bot playthrough.
If you are a battlebot or otherwise have good combat skills, you can infrequently find candy in the undercity. Candy grants a mental bonus for a temporary -2 to skills malus and is distinct from candy bars you can buy from the mall.
Finally, check your clothes since there is a mental penalty for walking around naked. You might be walking around naked if someone has stripped you or you accidentally sold your clothes.
I am surpised you even answered these loaded questions. It is quite clear this is not AI slop since the videos are from real pornography with the literal watermarks on some of the videos.
Otherwise, thank you for NOT creating yet another clicker or visual novel game. I love the fun minigame mechanics.
Really love the game! Thank you for the hard work and uploading a complete game in an environment full of demos.
Things I really enjoyed.
1. Animated sex sequences and dynamic strip sequences (Maya Bell seems to be the only one to have this).
2. The consolidation of all Train and Work functions into your home to avoid tedious clicks.
3. Well executed Knowledge mechanic that influences how the main character's' personality interacts with the girl's personalities and more specifically, the likelihood of a girl accepting a themed date proposal from the main character.
A couple of observations and potential recommendations:
1. Fitness and Willpower main skills are mandatory for surviving the early game due to their effect on increasing stamina. Low stamina leads to a death loop of wasting valuable early game funds on items that recover stamina and not having enough funds to eat or pay rent.
High Intelligence main skill could raise your skill capacity for all skills and/or increase learning rate (pretty sure it does not already do so). High Hustle main skill could multiply all work related earnings. High Charm main skill could increase the success chance of interactions (it appears high Trust and Affection have more of an am impact on interactions than the Charm main skill).
2. Cooking (Fullness and Mood recovery) and Massage (Touching interaction success chance) appear to be the only knowledges that have an impact on the game outside of job earnings.
High Finance knowledge could cause interest income on any funds you have on hand (eventually scaling to a point where you can replace the need for work). High Artistic knowledge could add to or multiply the already purchasable success chance increases of interactions in the main character's home.
3. Girl knowledge information on the girls is an interesting mechanic, but is practical useless.
Girl knowledge serves as spurious journal of what you already instantly know versus discovering unknown information that you can then leverage. Recommend disabling/diminishing the GIRLS HERE feature of the map and the DISPLAYED percentage success chance of interactions since they diminish any information gained from knowledge.
4. While the girls themselves and their associated images are the payoff of the game itself, there does not appear to be anything intrinsically valuable about having a high relationship with a girl.
The Expert level work opportunities could have another lock behind a high relationship with each associated girl. Having a high relationship with a girl could unlock unique interactions or images in public (since the "endgame" results in me inviting each girl to my home exclusively and thus eliminating the need to leave the home).