thanks for the feedbacks, will consider those.
Regarding the score system:
If you serve fast enough you get 6 points. The customer gives you less points for each second they wait by the counter though it doesn't go lower than 3.
You can imagine it as the coffee is 3point baseline and the faster you are the more "tip" points you'll get which caps at +3 tip, so total of 6!
yanin
Creator of
Recent community posts
Hello everyone, just made a new update on my endless runner game taking place in Istanbul's famous walking street. Would appreciate if you can give it a go. Average run time is less than 3 minutes as it get incrementally faster and harder.
If you are interested the link is right here: https://yaninyunus.itch.io/grand-avenue
Welcome, thank you for downloading and supporting this asset pack.
Here I would like to list out a Roadmap of what is done and what is more to come. The lists hierarchy may change over time but this is the overall direction I am going for.
There will also be minor updates such as adding more props into sets or characters into it, so better keep an eye out for those.
I plan to constantly update this particular post for the time being, so there is one single list you can track.
Zones Roadmap:
The Crypt- Grand Hall
- Chapel
- Cemetery
- Armory
- Gardens
- Library
- Alchemy / Still Room
- Inner Chambers
Please comment below any requests & suggestions,
Yanin <3
Thank you so much for playing.
I noticed that issue but haven't adressed it yet. When the time is up your high score is what is registered until the buzzer, though if you shoot a coffee right before the the time is up, followed by hitting a customer after the time is up, it still gives you points into your score counter. That's why a mismatch happens during the Game Over screen for some players.
As a pixel artist who uses a wacom tablet to draw, it was the better tool compared to my mouse to play this game!
I love the weird illusions it create when the gaps are closing in between each wave and the background circles moving.
So simple, very straightforward, very nice game. I can see this becoming a endless survival game in a sense





















Best time for me so far. Wish there was more to it rather than just a quick tapping game.