thanks for the feedbacks, will consider those.
Regarding the score system:
If you serve fast enough you get 6 points. The customer gives you less points for each second they wait by the counter though it doesn't go lower than 3.
You can imagine it as the coffee is 3point baseline and the faster you are the more "tip" points you'll get which caps at +3 tip, so total of 6!
yanin
Creator of
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Hello everyone, just made a new update on my endless runner game taking place in Istanbul's famous walking street. Would appreciate if you can give it a go. Average run time is less than 3 minutes as it get incrementally faster and harder.
If you are interested the link is right here: https://yaninyunus.itch.io/grand-avenue
Thank you so much for playing.
I noticed that issue but haven't adressed it yet. When the time is up your high score is what is registered until the buzzer, though if you shoot a coffee right before the the time is up, followed by hitting a customer after the time is up, it still gives you points into your score counter. That's why a mismatch happens during the Game Over screen for some players.
As a pixel artist who uses a wacom tablet to draw, it was the better tool compared to my mouse to play this game!
I love the weird illusions it create when the gaps are closing in between each wave and the background circles moving.
So simple, very straightforward, very nice game. I can see this becoming a endless survival game in a sense




















Best time for me so far. Wish there was more to it rather than just a quick tapping game.