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Fabio

20
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1
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A member registered Oct 13, 2020 · View creator page →

Creator of

Recent community posts

solid gameplay loop! had to tear myself away.

i really like the resource management and strategy involved! good Job!

seems to run out of air. i know the fats give you air but i still run out. don't know if im missing something as the game doesn't fit in my webpage. still, really interesting concept, and i think you could take this further with more game mechanics. well done!

really cool and creative. addictive enough to make me finish it!

really cool and creative. addictive enough to make me finish it!

character movement is well done tho i would have used another double jump sound FX. very interesting gameplay idea with the dragon well done. 

really good art and animations.

i like how u knew that the punching was hard so when u did kill something u got all ur hearts back (shows that you thought about it).

the boss was great and i like how it fell apart. 

its a fast game so dk y the attacks not fast as well, would change that.

good job tho, well doen 

nice art and works really well and feels good to play. i realize ur aiming for a hard mode as the enemies one tap you so i find it odd at the end u had to jump into the nothingness which could instantly kill u if ur unlucky which made me not want to jump. just something to think about.

nice art and works really well and feels good to play. i realize ur aiming for a hard mode as the enemies one tap you so i find it odd at the end u had to jump into the nothingness which could instantly kill u if ur unlucky which made me not want to jump. just something to think about.

the art, aniumations and music for this game are amazing. massive props. and its amazing the level diversity u have when only using the same level design. good job 

art is solid and the animations are good. the jumps too floaty for my taste but the wall jumping is done well. i think you die way too fast when next to a enemy. the enemy attack should have a long delay. 

the level seams big so well done for making a big level 

amazing art and well polished. 

i like that when u spawn u fall down and it gives you time to get ready. some other platformer games didnt add this so well done.

sounds FX would have completed this game TBH 

great job on the art!!!! 

love you for adding quit button. i think it really shows you worked hard on this game and thought about the player  and what u needed to do/make to make this project a success.

you uploaded the wrong file!!!! shame looked like good game u worked hard on 

fun little game you've made. well done 

the line on the ball needs to be an arrow because apparently im dumb.

and you could experiment with having to hold to charge your hit. 

what happened to the respawning???? you should had asked me for some more help if u needed it. 

well done though 5 stars for effort :)

wow amazing idea. ill probably be repeating the over comments but there needs to be a count down and there needs to be some feedback if u got it right. also there needs to be a sound for the dash because its confusing when both are the dot sound 

cool game, well done. sounds FX would have added a lot to this game!

nice art and well done for adding sound to your game as well. could us some ui to restart and quit 

cool idea for a 1 button game and well done for uploading a game on time.

for improvements i would say that something 'satisfying' needs to happen when you click on time so the user has some feedback and so they feel good and the red background is really intense!!!! 

instead of speeding the rings up to make it harder, maybe you could have added a 'zone' where the player needs to click inside of and have that zone be smaller to make it harder. furthermore, that zone can be randomly placed along the rings. 

can tell u put a lot of work into the art so good job and the game works well 

it could use some sound FX  and the sideways platform art kind of throws me off when i should jump 

but u uploaded a working game so well done