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Xogua

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A member registered Dec 06, 2025 · View creator page →

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Recent community posts

Hi! Thank you so much!
Currently, the game is only available in English and Russian. Since Bloody Flower of Teyvat is a completely free project made by a solo developer, additional localizations depend entirely on volunteer community translators.

If a volunteer translator steps up to help with Spanish in the future, I would love to add it! Thanks for your interest!

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Hi! If you're playing directly in your browser (Web version), you're currently on the older v0.0.8.5 build!
Both of Flins' routes (Radonitsa and the main story), along with Tartaglia's and Venti's main storylines, were added in the v0.1.0 update. Due to Itch.io's browser file count limits, v0.1.0 is currently only available as a downloadable build for Windows, Android, and Mac.

Here's how to get Tartaglia's Ending 2:
• Tell him what the class rep writes.
• In the pancake minigame, cook 4–5 perfect pancakes (hit the yellow zone).
• Don't worry about Teucer's math problems – your answers won't affect the outcome!

If you want to play Flins' routes and the other new main stories right now, please download the v0.1.0 build for your device!

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Haha, the victorian noble line made my day! 😭
Hearing such genuine appreciation for all the effort behind the scenes means so much to me.

And don't worry about creating an X account either! Whenever you get your notebook back and feel ready, you can simply drop me an email at xogua.dev@gmail.com

No rush or pressure at all, take all the time you need! Wishing you all the best, and hope to hear from you whenever the time comes!

Hi! Thank you so much for the kind words about the writing and the characters, it really means a lot to me!

You are right, the backgrounds are indeed AI-generated.
Since this is a solo fan project driven entirely by pure enthusiasm, and I am not a 2D artist myself, AI was the only way for me to visualize the environments. This allowed me to focus my time and effort on the script, coding, and character renders.

I do have this mentioned in the game's credits and on the itch.io page with the AI tags, but I completely understand it can be jarring if you missed it and weren't expecting it. I appreciate you giving the game a chance and hope you can still enjoy the rest of the story!

Hi! Currently, the game is only available in English and Russian. As a solo developer, new localizations depend on community volunteers. If a translator steps up in the future, I'd love to add Chinese!

Hi! Adding male pronouns/gender selection is actually on my radar for the future! Since I'm a solo dev, it requires a massive amount of rewriting and coding, but I definitely hope to tackle it down the line.
Thank you for asking and for your support! 🤍

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Omg, thank you so much for creating an account just to leave such a sweet review! ❤️

Hearing that you're enjoying the game this much means the world to me!

Regarding the MC — adding gender selection is actually on my radar for the future! But since I’m a solo dev, it’s a colossal task that requires rewriting tons of dialogue, adapting code, and handling gender-specific grammar in Russian. So while it’s not in the game right now, I definitely hope to tackle it down the line when I have the time!

And wow, thank you so much for offering to help with the Brazilian Portuguese translation! That would be incredible!
Whenever you get your notebook back and feel up for it, feel free to reach out to me on X (@xogua_dev) — I'd be more than happy to send you the text files!

Thank you again for playing and for your amazing support! ✨

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That's super strange! The language switch is definitely right there in the Settings menu.

Could you please link a screenshot of what your Settings screen looks like? It's hard to tell what's going wrong without seeing it, but with a picture I can help you figure it out right away!

Ah, then please click the 3rd button from the bottom on the main menu – "Настройки" (Settings).

Inside that menu, look for the "ЯЗЫК / LANGUAGE" section in the middle and click ENG!

In the main menu, at the top left, there's a switch "RU | EN" (it's set to RU by default, so you need to switch it)

Hi! Thank you so much, I'm really happy to hear you're enjoying the game! 

We don't have a full written guide yet, but I can definitely help you out with these:

Kazuha's 9th Main Story Ending: In the morning, choose "It's time to handle my own affairs". Later at the party, make sure to drink the "mysterious glowing drink"!

(Note: This follows a similar path to Ending 10)

For the Remaining Achievements: Great news! In the newly released v0.1.0 update, I redesigned the achievements menu – now, conditions and hints for several achievements are directly visible in the game!
However, a few remaining ones are super secret hidden easter eggs, so you'll have to explore different choices to hunt them down! 😉

Good luck getting 100% completion! Let me know if you get stuck on anything else!

Hi! Thanks for playing!

As a solo dev, new languages depend entirely on community volunteers (since I don't speak Portuguese myself).
I've noted your request – if a volunteer translator steps up in the future, I'd love to add Brazilian Portuguese!

Hi! Good news – new v0.1.0 update is officially available for Mac now!

Since this is the first experimental Mac release, please let me know if you run into any bugs! Hope you enjoy the game!

Hi! Thank you so much for your sweet words and the suggestion! 🤍

Actually, adding a gender selection (and a male POV) is definitely in my plans! But since I'm working on the game completely solo, the amount of work required for this is absolutely colossal. I'd need to rewrite tons of dialogues, adapt character reactions, and adjust code variables.

On top of that, the game is in both English and Russian. Russian grammar is highly gender-specific (with different verb and adjective endings depending on the player's gender), which means double the coding and translation work for almost every single line of text!

So, as soon as I finally gather the courage (and time!) to dive into such a massive task, I will definitely do it. But yes, it's 100% on my radar for the future! Thanks again for your support!

Hiii! Thank you so much for your sweet words! 🤍
Here is a mini-guide on how to unlock Flins' 4th ending:

On the first night in the lighthouse corridor, make sure to click on the strange photo on the chest of drawers before the timer runs out, and choose the option "Is this a joke?". Later, go to the cemetery "In the evening", turn "right", and approach the grave.

Good luck! 😉

Hi! Flins is currently not available in the web/browser version because the game files got too heavy for itch.io's standard limits. I'm really hoping to add him to the browser version in the big 0.1.0 update if itch.io increases my file limit! For now, he is only available in the downloadable PC and Android builds.

Oh and by the way, could you tell me if you're playing the web version or the downloadable one?

Hi! Sorry for the inconvenience. I'll check the menu code and make sure this localization issue is fully fixed in the upcoming 0.1.0 update. Thank you for bringing this to my attention!

Hi! Here's a mini guide to getting the 2 Dottore-related endings in the Wanderer's route.

To unlock the Dottore encounter in Wanderer's story, you need to fulfill a few specific requirements:

1. First, you must unlock and finish Xiao's Main Story ending titled "Monster...?" (the specific route where he ends up killing Aether).
2. Once that is done, start Wanderer's Main Story and make sure you are playing on Hard Mode.
3. Play through the route until Wanderer takes you to the laboratory. During the search mini-game inside the lab, you need to successfully find Dottore's bug.

For the first ending – don't forget to visit the kiosk. For the second one, hurry straight home. Good luck!

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Hii! Thank you so much, I'm glad you're enjoying the game!
Here are some hints to help you unlock those endings for Xiao:

Ending 1 – At the very beginning, open the laptop and look at the chat with Lumine (this option is available if you've completed at least one ending of the Feb 14th story). Go to meet her at the cafe and agree to her adventure: "Go on a little trip with Lumine".
Ending 9 – To unlock this one, you must first complete Kazuha's April 1st Ending 3 – "No time for jokes". When Xiao is waiting for you at home, a new option will appear: "Watch TV with some chips.".
Ending 11 (Secret) – This is a massive crossover ending! First, make sure you have fully unlocked Xiao's wedding finale (Ending 10). After that, play Lumine's route. When you are at the hotel at night, choose to escape from her (grab the card and run). Xiao will catch you in the dark alley and take you back home. Lumine was just a temporary harbor... ;)

Good luck with finding them! Let me know if you need anything else!

Hola! I would love to add a Spanish translation. Since the game is free, this can only happen if passionate volunteers or fan translators are interested in collaborating. I'll check with my community about this! Thank you for your interest! 🤍

Hello! Here is a mini-guide on how to get Endings 6 and 9 for Lumine:

Ending 6 – Choose to work at the ice cream kiosk. Assemble the orders correctly – when an order is done right, the heart decoration area will start flashing. You need to manually add a secret heart to at least 5 different orders! Also, do NOT flirt with Tartaglia or the customers so you can unlock the Picnic route. During her confession, a new option will appear: "Business proposal!".

Ending 9 – Go to the kiosk and flirt heavily with Tartaglia and the customers (to head towards the Hotel route). While assembling the ice cream, click on the ellipsis icon (...) 1 to 3 times to trigger anxious thoughts. Once you are at the hotel, choose the option "Stop it!". Lumine will realize she is losing you.

Hope this helps! Good luck!

Omg, thank you so much for such kind words!😭

As for the Mac version – yes, I am planning to release a macOS build starting from version 0.1.0. 
If everything goes smoothly, you will definitely be able to download and play it on Mac in the next update! Stay tuned!

I can't give you the answer directly, because where's the fun in that?😉

But I can give you a riddle to unlock this ending:
It's a 5-letter word.
It's what purebred animals have to do to continue their bloodline.
And inside the dream, our silver-haired Captain apparently looks very... "_____able".

Go to the name input screen, type it and prepare. Good luck!

Thank you so much!

The web version is on v0.0.8.5 right now, so Flins isn't there yet – newer files got too heavy for the browser. I'll try to update it in the future (maybe with the big 0.1.0 update).

And there's no iOS app, sorry! Only PC/Android for downloads.

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Haha, that is actually a great lore question!

Here is the dark truth: usually, supporting characters in a specific route just exist in the background (like Lyney, Albedo, and Venti in Xiao's route). But Heizou turned out to be a yandere himself!

He genuinely likes the main character, but he sees how dangerously obsessed Xiao is with her. When he lures her to the abandoned building and realizes that she is completely tied to Xiao and refuses to leave him, his twisted logic kicks in.
He decides: "If I can't save you from him, and you are destined to just be his "bloody flower" (yes, he drops the title of the game in this scene..), then no one will have you."
Which is, honestly, typical yandere behavior. 〜( ̄▽ ̄〜)

Hi! Thank you so much for playing! 🤍
Let's solve everything step by step:

Wanderer Ending 8: Right at the beginning of the game, make sure to detour to the kiosk and buy his favorite tea. Then, behave well, and when you are left alone in the laboratory, choose to assemble the puzzle.
Lumine's Route: The reason it won't let you click it is because there is an unlock condition that I accidentally forgot to translate into English (so it shows up wrong or in Russian, sorry about that!)
To unlock Lumine's Main Story, you first need to get Xiao's "Freedom" ending! After that, just select the story (Main or 1 April) as usual and click "Start".
Flins & Web Version: You are completely right! The web version got too heavy and exceeded itch.io's file size limits, which is why Tartaglia's, Venti's main stories, and Flins' holiday story aren't showing up there. I will try to optimize the files or ask itch.io to increase the limit so I can update the web version.
Heizou & Lohen: Fun fact: my RU community is currently voting for the next character, and Heizou and Lohen are the top choices right now! So one of them will definitely appear in future updates! 👀

Thanks again for such sweet words and your support!

Hi! Thank you so much for your sweet words, it means the world to me!

As for Heizou... actually, my RU community is holding a poll for the next character right now, and the top choices are exactly Heizou and Lohen! So one of them will definitely appear in future updates! 👀

Thanks again for playing and for all the love!

Hola. ¡Muchas gracias por jugar y por tus lindas palabras! 🤍

Por favor, no te disculpes por hablar español. (Solo te aviso que no hablo español y estoy usando un traductor, así que perdona si hay algún error).

Aún no tengo una guía completa para todos los finales, pero es posible que haga una en el futuro. Por ahora, si estás atascada en algún final específico de algún personaje, no dudes en preguntarme aquí y con gusto te daré pistas.

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Hi! YEEES! Welcome to the dark side of Teyvat (muhehehe)

I really hope you enjoy the game! Wanderer's route is something special, so prepare your heart for this roller coaster! Have fun!

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Hey! First, make sure you've unlocked Xiao's "Monster...?" ending and you're playing the Wanderer's story on Hard Mode. If Dottore is mentioned at the start – you're on the right track.

Little tip: when you replay to meet him again, choose the option where you admit you're afraid. And yes, the tea matters.

Thank you so much for playing, I'm so glad Wanderer is your favorite! 🤍

Here are the hints for you:

Ending 9: First, make sure to buy his favorite tea at the kiosk. Then, agree to go to the laboratory with him and read all the pages of his notes on the table. (If you are playing on the hard mode, you'll need to let the timer run out) 😉

Ending 10: Just unlock the previous 9 endings first, and the game will take care of the rest.

Good luck!

Hey! Here are some hints.

Ending 2:
Do NOT buy him any tea at the kiosk (go straight home), don't sneak into the lab
When he interrogates you in the kitchen, tell only the truth.
Go into his laboratory with him.
When he gives you his creepy proposal, refuse him and say: "I don't want...".

Ending 3:
Again, do NOT buy him any tea at the kiosk, don't sneak into lab
This time, when he questions you, lie to him and then tell the truth.
Enter the laboratory.
When he offers the proposal, accept it and choose: "Yes, we will be together forever!".

Ending 10:
This one triggers automatically, just press start and watch~

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Hi everyone!
If you are just like me—hyped for Neverness to Everness and already absolutely obsessed with Captain Baicang—then this short visual novel is exactly what you need!

"First to Fall" is a compact, cozy, slightly chaotic fan-game developed from scratch in just 5 days as a personal jam experiment.


 The story:

You play as an intern Appraiser working a peaceful morning shift at the Eibon antique shop. Suddenly, your routine is ruined when Captain Baicang crashes in, executing a "tactical retreat" from his worst nightmare: monthly reports. Now, you must decide whether to help him hide from his furious Lieutenant or hand him over, leading to a wild day through the neon streets of Hethereau.


  What's inside:

Interactive Menu: Baicang reacts to you booting up or quitting the game with actual voiced lines, and even comments on the last ending you achieved!
Mini-Games: A fully functional arcade claw machine where you can win plushies, and an intimate caretaking sequence.
5 Endings: Ranging from sweet romance and comedic betrayal to one highly cursed, hidden route.

Game Details:

Genres: Otome / Comedy / Romance / Fan Visual Novel
Length: Short (~15-30 minutes to get all endings)
Languages: English, Russian
Age Rating: 12+ (Contains mild romantic themes, comedic situations, and some fanservice caretaking).
Platforms: Windows, Linux, Android, and Web Browser.

 About the "Demo" Status & Future Updates: 

Yes, this is a Demo version! However, it is completely playable from start to finish with all 5 endings and mini-games fully accessible right now. I will absolutely patch out any critical bugs if you find them. As for the future—this is a standalone experiment, so whether this demo eventually grows into a bigger, expanded project depends entirely on your feedback and how much love it gets from the community! 👀

 Play it for free on Itch.io: https://xogua.itch.io/first-to-fall


I would love to hear your honest feedback! 
Thank you so much for checking it out!

Hi! That’s great, thank you! I’ve added "ei" to the credits.

About the swipe feature: when you open an ending, click on the art to make it full screen. Then you'll see an arrow on the right — just click it to swipe through the gallery.
You can see how it works in the current version (0.0.9) with endings like:

"16 and pregnant", "STFU Tactical Nuke Incoming", "The Doctor's Toy" (Wanderer)
"Cheater" (Kazuha)
"Frozen Fool" (Venti)

Hope this helps! Thanks again for your contribution!

Hi! Thank you for the art, that’s very sweet of you! 🤍

Just a heads-up: this ending was already booked by another artist.But all drawings go into the game, so yours will be available as the second one via swipe. ✨

Please let me know your nickname so I can add you to the credits! Thanks for your support!

Hey! Wow, 93% is great!

For the Doctor ending, change your choice at the very beginning of the chapter. Don't go straight home. Go right to the shop and buy the right tea for the Wanderer. This will change his condition and completely affect the outcome of the scene in the lab later! 😉

Good luck!

Hi! Thanks for looking out for me! I'm actually aware of the web version risks, but honestly pretty chill about it haha. Anyone stealing the raw code will just get a messy script full of Russian notes anyway, while this template is the fully polished and explained version.

And you're totally right about the video, though! A YouTube link will be up on the page shortly.

Hi! "Creepy and addictive" is exactly what I was aiming for, so I really appreciate the compliment!

Thank you for reporting the issue with Lumine's English storyline. I will definitely check the code and make sure this bug is completely fixed in the upcoming 0.1.0 update.

See you in the next release!

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Haha you probably saw the credits! I am actually the main solo-developer (doing all the coding, writing, and rendering myself), but I do have a few amazing friends helping me and wonderful community artists! It really feels like a little indie family now.

And yes, X works perfectly! My DMs should be open, my handle is @xogua_dev. Feel free to drop a message so we don't lose each other before the update drops!