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Xogua

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A member registered Dec 06, 2025 · View creator page →

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Hiii! Thank you so much for your sweet words! 🤍
Here is a mini-guide on how to unlock Flins' 4th ending:

On the first night in the lighthouse corridor, make sure to click on the strange photo on the chest of drawers before the timer runs out, and choose the option "Is this a joke?". Later, go to the cemetery "In the evening", turn "right", and approach the grave.

Good luck! 😉

Hi! Flins is currently not available in the web/browser version because the game files got too heavy for itch.io's standard limits. I'm really hoping to add him to the browser version in the big 0.1.0 update if itch.io increases my file limit! For now, he is only available in the downloadable PC and Android builds.

Oh and by the way, could you tell me if you're playing the web version or the downloadable one?

Hi! Sorry for the inconvenience. I'll check the menu code and make sure this localization issue is fully fixed in the upcoming 0.1.0 update. Thank you for bringing this to my attention!

Hi! Here's a mini guide to getting the 2 Dottore-related endings in the Wanderer's route.

To unlock the Dottore encounter in Wanderer's story, you need to fulfill a few specific requirements:

1. First, you must unlock and finish Xiao's Main Story ending titled "Monster...?" (the specific route where he ends up killing Aether).
2. Once that is done, start Wanderer's Main Story and make sure you are playing on Hard Mode.
3. Play through the route until Wanderer takes you to the laboratory. During the search mini-game inside the lab, you need to successfully find Dottore's bug.

For the first ending – don't forget to visit the kiosk. For the second one, hurry straight home. Good luck!

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Hii! Thank you so much, I'm glad you're enjoying the game!
Here are some hints to help you unlock those endings for Xiao:

Ending 1 – At the very beginning, open the laptop and look at the chat with Lumine (this option is available if you've completed at least one ending of the Feb 14th story). Go to meet her at the cafe and agree to her adventure: "Go on a little trip with Lumine".
Ending 9 – To unlock this one, you must first complete Kazuha's April 1st Ending 3 – "No time for jokes". When Xiao is waiting for you at home, a new option will appear: "Watch TV with some chips.".
Ending 11 (Secret) – This is a massive crossover ending! First, make sure you have fully unlocked Xiao's wedding finale (Ending 10). After that, play Lumine's route. When you are at the hotel at night, choose to escape from her (grab the card and run). Xiao will catch you in the dark alley and take you back home. Lumine was just a temporary harbor... ;)

Good luck with finding them! Let me know if you need anything else!

Hola! I would love to add a Spanish translation. Since the game is free, this can only happen if passionate volunteers or fan translators are interested in collaborating. I'll check with my community about this! Thank you for your interest! 🤍

Hello! Here is a mini-guide on how to get Endings 6 and 9 for Lumine:

Ending 6 – Choose to work at the ice cream kiosk. Assemble the orders correctly – when an order is done right, the heart decoration area will start flashing. You need to manually add a secret heart to at least 5 different orders! Also, do NOT flirt with Tartaglia or the customers so you can unlock the Picnic route. During her confession, a new option will appear: "Business proposal!".

Ending 9 – Go to the kiosk and flirt heavily with Tartaglia and the customers (to head towards the Hotel route). While assembling the ice cream, click on the ellipsis icon (...) 1 to 3 times to trigger anxious thoughts. Once you are at the hotel, choose the option "Stop it!". Lumine will realize she is losing you.

Hope this helps! Good luck!

Omg, thank you so much for such kind words!😭

As for the Mac version – yes, I am planning to release a macOS build starting from version 0.1.0. 
If everything goes smoothly, you will definitely be able to download and play it on Mac in the next update! Stay tuned!

I can't give you the answer directly, because where's the fun in that?😉

But I can give you a riddle to unlock this ending:
It's a 5-letter word.
It's what purebred animals have to do to continue their bloodline.
And inside the dream, our silver-haired Captain apparently looks very... "_____able".

Go to the name input screen, type it and prepare. Good luck!

Thank you so much!

The web version is on v0.0.8.5 right now, so Flins isn't there yet – newer files got too heavy for the browser. I'll try to update it in the future (maybe with the big 0.1.0 update).

And there's no iOS app, sorry! Only PC/Android for downloads.

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Haha, that is actually a great lore question!

Here is the dark truth: usually, supporting characters in a specific route just exist in the background (like Lyney, Albedo, and Venti in Xiao's route). But Heizou turned out to be a yandere himself!

He genuinely likes the main character, but he sees how dangerously obsessed Xiao is with her. When he lures her to the abandoned building and realizes that she is completely tied to Xiao and refuses to leave him, his twisted logic kicks in.
He decides: "If I can't save you from him, and you are destined to just be his "bloody flower" (yes, he drops the title of the game in this scene..), then no one will have you."
Which is, honestly, typical yandere behavior. 〜( ̄▽ ̄〜)

Hi! Thank you so much for playing! 🤍
Let's solve everything step by step:

Wanderer Ending 8: Right at the beginning of the game, make sure to detour to the kiosk and buy his favorite tea. Then, behave well, and when you are left alone in the laboratory, choose to assemble the puzzle.
Lumine's Route: The reason it won't let you click it is because there is an unlock condition that I accidentally forgot to translate into English (so it shows up wrong or in Russian, sorry about that!)
To unlock Lumine's Main Story, you first need to get Xiao's "Freedom" ending! After that, just select the story (Main or 1 April) as usual and click "Start".
Flins & Web Version: You are completely right! The web version got too heavy and exceeded itch.io's file size limits, which is why Tartaglia's, Venti's main stories, and Flins' holiday story aren't showing up there. I will try to optimize the files or ask itch.io to increase the limit so I can update the web version.
Heizou & Lohen: Fun fact: my RU community is currently voting for the next character, and Heizou and Lohen are the top choices right now! So one of them will definitely appear in future updates! 👀

Thanks again for such sweet words and your support!

Hi! Thank you so much for your sweet words, it means the world to me!

As for Heizou... actually, my RU community is holding a poll for the next character right now, and the top choices are exactly Heizou and Lohen! So one of them will definitely appear in future updates! 👀

Thanks again for playing and for all the love!

Hola. ¡Muchas gracias por jugar y por tus lindas palabras! 🤍

Por favor, no te disculpes por hablar español. (Solo te aviso que no hablo español y estoy usando un traductor, así que perdona si hay algún error).

Aún no tengo una guía completa para todos los finales, pero es posible que haga una en el futuro. Por ahora, si estás atascada en algún final específico de algún personaje, no dudes en preguntarme aquí y con gusto te daré pistas.

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Hi! YEEES! Welcome to the dark side of Teyvat (muhehehe)

I really hope you enjoy the game! Wanderer's route is something special, so prepare your heart for this roller coaster! Have fun!

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Hey! First, make sure you've unlocked Xiao's "Monster...?" ending and you're playing the Wanderer's story on Hard Mode. If Dottore is mentioned at the start – you're on the right track.

Little tip: when you replay to meet him again, choose the option where you admit you're afraid. And yes, the tea matters.

Thank you so much for playing, I'm so glad Wanderer is your favorite! 🤍

Here are the hints for you:

Ending 9: First, make sure to buy his favorite tea at the kiosk. Then, agree to go to the laboratory with him and read all the pages of his notes on the table. (If you are playing on the hard mode, you'll need to let the timer run out) 😉

Ending 10: Just unlock the previous 9 endings first, and the game will take care of the rest.

Good luck!

Hey! Here are some hints.

Ending 2:
Do NOT buy him any tea at the kiosk (go straight home), don't sneak into the lab
When he interrogates you in the kitchen, tell only the truth.
Go into his laboratory with him.
When he gives you his creepy proposal, refuse him and say: "I don't want...".

Ending 3:
Again, do NOT buy him any tea at the kiosk, don't sneak into lab
This time, when he questions you, lie to him and then tell the truth.
Enter the laboratory.
When he offers the proposal, accept it and choose: "Yes, we will be together forever!".

Ending 10:
This one triggers automatically, just press start and watch~

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Hi everyone!
If you are just like me—hyped for Neverness to Everness and already absolutely obsessed with Captain Baicang—then this short visual novel is exactly what you need!

"First to Fall" is a compact, cozy, slightly chaotic fan-game developed from scratch in just 5 days as a personal jam experiment.


 The story:

You play as an intern Appraiser working a peaceful morning shift at the Eibon antique shop. Suddenly, your routine is ruined when Captain Baicang crashes in, executing a "tactical retreat" from his worst nightmare: monthly reports. Now, you must decide whether to help him hide from his furious Lieutenant or hand him over, leading to a wild day through the neon streets of Hethereau.


  What's inside:

Interactive Menu: Baicang reacts to you booting up or quitting the game with actual voiced lines, and even comments on the last ending you achieved!
Mini-Games: A fully functional arcade claw machine where you can win plushies, and an intimate caretaking sequence.
5 Endings: Ranging from sweet romance and comedic betrayal to one highly cursed, hidden route.

Game Details:

Genres: Otome / Comedy / Romance / Fan Visual Novel
Length: Short (~15-30 minutes to get all endings)
Languages: English, Russian
Age Rating: 12+ (Contains mild romantic themes, comedic situations, and some fanservice caretaking).
Platforms: Windows, Linux, Android, and Web Browser.

 About the "Demo" Status & Future Updates: 

Yes, this is a Demo version! However, it is completely playable from start to finish with all 5 endings and mini-games fully accessible right now. I will absolutely patch out any critical bugs if you find them. As for the future—this is a standalone experiment, so whether this demo eventually grows into a bigger, expanded project depends entirely on your feedback and how much love it gets from the community! 👀

 Play it for free on Itch.io: https://xogua.itch.io/first-to-fall


I would love to hear your honest feedback! 
Thank you so much for checking it out!

Hi! That’s great, thank you! I’ve added "ei" to the credits.

About the swipe feature: when you open an ending, click on the art to make it full screen. Then you'll see an arrow on the right — just click it to swipe through the gallery.
You can see how it works in the current version (0.0.9) with endings like:

"16 and pregnant", "STFU Tactical Nuke Incoming", "The Doctor's Toy" (Wanderer)
"Cheater" (Kazuha)
"Frozen Fool" (Venti)

Hope this helps! Thanks again for your contribution!

Hi! Thank you for the art, that’s very sweet of you! 🤍

Just a heads-up: this ending was already booked by another artist.But all drawings go into the game, so yours will be available as the second one via swipe. ✨

Please let me know your nickname so I can add you to the credits! Thanks for your support!

Hey! Wow, 93% is great!

For the Doctor ending, change your choice at the very beginning of the chapter. Don't go straight home. Go right to the shop and buy the right tea for the Wanderer. This will change his condition and completely affect the outcome of the scene in the lab later! 😉

Good luck!

Hi! Thanks for looking out for me! I'm actually aware of the web version risks, but honestly pretty chill about it haha. Anyone stealing the raw code will just get a messy script full of Russian notes anyway, while this template is the fully polished and explained version.

And you're totally right about the video, though! A YouTube link will be up on the page shortly.

Hi! "Creepy and addictive" is exactly what I was aiming for, so I really appreciate the compliment!

Thank you for reporting the issue with Lumine's English storyline. I will definitely check the code and make sure this bug is completely fixed in the upcoming 0.1.0 update.

See you in the next release!

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Haha you probably saw the credits! I am actually the main solo-developer (doing all the coding, writing, and rendering myself), but I do have a few amazing friends helping me and wonderful community artists! It really feels like a little indie family now.

And yes, X works perfectly! My DMs should be open, my handle is @xogua_dev. Feel free to drop a message so we don't lose each other before the update drops!

Omg yay, it's a deal then! 🤝 And honestly, I'm so glad the TikTok algorithm brought you here! Yandere Wanderer is the absolute best (he really is our glorious babygirl fr 😌).

Please don't worry about the "testing" part at all! It sounds super serious, but you literally just have to play the game normally and enjoy the story. The only difference is that if your Mac suddenly blocks the app, or if a minigame crashes, you just let me know!

Thank you so much for your support and for offering to help! See you in the 0.1.0 release!

Hi! Technically, I can build a Mac version, but I don't own a Mac to test it properly. Since the game has complex custom minigames (fishing, etc.), I honestly don't know if there will be any bugs, so I can't guarantee it will run smoothly. Also, Apple's security might try to block it.

Right now, I've already started working on new features in the code for the next update, so I can't build the current version. But if you're willing to wait, I can include an experimental Mac build when the big 0.1.0 update drops! You could be my first Mac-tester then. Let me know if you're up for it 😋

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Hello everyone! 

I'm a solo visual novel developer, and I spend a lot of time creating custom interactive mechanics for my games. I decided to clean up my code, heavily comment it, and release my minigames as plug-and-play templates for the Ren'Py community!

If you are looking to add some gameplay to your dating sims or VNs without wrestling with complex code, check these out:

1. Advanced Fishing Minigame (Pygame CDD) – $5

An action-based, real-time fishing mechanic built with Pygame inside Ren'Py. Includes moving targets, a dropping hook with hitboxes, ATL water ripples, and a high-score system!
🔗 https://xogua.itch.io/fishing-minigame-renpy-template

2. Ice Cream Maker Minigame – Free / Name your price

A dynamic order-fulfillment game. The code automatically reads what the customer wants, generates the text, and checks if the player assembled the ingredients correctly. Includes a secret topping mechanic!
🔗 https://xogua.itch.io/ice-cream-renpy-template

3. Arcade Claw Machine – Free / Name your price

A classic arcade crane game! Fully customizable image-based UI. You can easily adjust the drop depth, claw speed, and X-coordinates for your custom toy hitboxes.
🔗 https://xogua.itch.io/claw-machine-renpy-template

All templates feature:

  • Plug & Play: Just download, open in Ren'Py, and press Start.
  • Beginner Friendly: The code is heavily commented in English and Russian, explaining exactly where to change variables and add your own images.
  • Bug-Proof UI: Built-in protections (like disabling buttons while animations are playing) to prevent player glitches.

I hope these save you hours of coding! Let me know if you use them in your projects, I'd love to see what you create. Happy developing!

Thank you so much! I'm so happy my template will help you create a game for your kids. Good luck with your project — I hope they love it!
Feel free to ask if you have any questions about the code. Have fun making the game!

Hi! Thanks for your attention to detail!

That window is a hidden lore interaction, not a standard ending (which is why there's no notification). Unfortunately, there's no secret way to save the protagonist from Heizou here—in this scene, it's already too late.

Instead, your choice silently determines Xiao's ultimate fate after the tragedy: whether he lives for revenge or succumbs to his grief. You did everything right, it's just pure angst!
Thanks for playing!

Hello! I see that there are requests for a Spanish version and I really appreciate the interest!
However, please keep in mind that this is a 100% free passion project developed by just one person. Since I don't speak Spanish at all, I cannot translate it myself, nor can I verify the quality and accuracy of a fan translation (which is very important to me).

Finding a reliable and dedicated translator for a visual novel of this size takes a lot of time, so I honestly cannot guarantee if a Spanish version will ever be added. Right now, all my energy goes into developing the upcoming updates. Thank you for understanding!

Hello again! Ah, you are completely right, my apologies for the mix-up! Visual novel routing can be a bit of a maze sometimes even for the developer 😅

Let's get you those final endings:

For Scaramouche:

Please don't worry about the timed mini-game on Hard Mode! The timer is actually very generous (gives you a whole 90 seconds) and you literally just need to click on the bug right away. You have plenty of time, so absolutely no need to panic! You've got this!

For Flins (Ending 5):

I see! The grave ending actually changes depending on what you do earlier in the route. Since you got "Heavenly Hangout" (Ending 4), it means you chose "Is this a joke?" when looking at the creepy photo on the dresser.
To get Ending 5, you should choose "Something weird is going on..." (or just let the timer run out) at the photo in the hallway first. Then, visit the grave at night. Because of your earlier reaction, the scene at the grave will be entirely different!

For Tartaglia (Main Story Ending 3):

You are 100% correct, complaining gets you Ending 1 ("The Bait"). Ending 3 ("The Perfect Lure") is actually a highly hidden cross-story secret!
Since you mentioned you already got the bad ending with Dain in his Maslenitsa route, you meet the secret requirement.
Just play Tartaglia's Main Story normally. After the fishing mini-game, when you sit down for a snack, choose the option to "Check your phone". Because you have that specific Maslenitsa ending unlocked, a completely new dark secret scene will trigger instead of the normal text messages!

Good luck, and thank you so much for playing and trying to 100% the game! 🤍

Hello! Don't worry, some of these endings are hidden pretty well. Here is a guide to help you get them:

For Xiao (Endings 9 and 11):

Ending 9: First, play Kazuha's April Fools' route and refuse to listen to his jokes to get the ending "No time for jokes". After getting that, go to Xiao's main story and choose not to read the messages.

Ending 11: This ending is actually hidden in Lumine's route! You need to follow the same path as Lumine's 10th ending: in the kiosk mini-game, you must collect the maximum number of black "..." bubbles (they appear on the left side of the screen).

For Wanderer (Dottore Encounters):

To meet Dottore, you must play Wanderer's Main Story on Hard Mode. You also need to have unlocked Xiao's "Monster...?" ending (the one where he kills Aether) beforehand. Then, when Wanderer takes you to the laboratory, you need to find Dottore's bug in the search mini-game.

For Flins (Ending 5):

In the hallway, when the main character suddenly stops by the photo, just wait out the timer (or choose the option "Something weird is going on..."). Later, choose to go for a walk in the evening and approach the strange grave on the right path.

For Tartaglia (Main Story Ending 3):

To get ending 3 in the main story, you need to complain about absolutely everything at the very beginning of the fishing trip! Just keep picking the bottom options (complain about the rod, the mosquitoes, the bait) collect every single complaint.

For Tartaglia (Maslenitsa Endings 2, 3, 4, 5):

To avoid falling into Dain's trap and still get to the cooking part, when Ajax asks who is texting you, choose the option about the Class rep.

After that, the endings depend entirely on your pancake cooking skills in the mini-game:

Ending 2: Hit the yellow area perfectly 4 to 5 times.
Endings 3 and 4: Make all the pancakes incorrectly (fail them).
Ending 5: Make exactly 2 or 3 pancakes correctly.

Good luck getting 100%!

Yes! In the main menu, at the top left, there's a switch "RU | EN" (it's set to RU by default, so you need to switch it)

Hi! Thank you so much for playing and for your kind words!
As for the Spanish translation, I'd love to add it, but I'm a solo dev with no Spanish speakers on my team. If any fan translators want to help, I'd be happy to collaborate!

Now, let's get you those missing endings for Xiao! Here are the hints:

Ending 6: When you are at his laptop, choose to find something else to do, and then choose to "Just wait" for him at home.

Ending 8: Choose to "Take a nap". Then, let Aether walk you home. After the... incident, choose not to forgive Xiao.

Ending 11: This one is a secret!
First, make sure you have already unlocked Xiao's Ending 10 (Love Till the Grave). Then, read Lumine's messages on the laptop and agree to travel with her. During Lumine's route, when things get creepy in the hotel room, choose to grab the keycard and run away! 

Hope this helps! Good luck! 〜( ̄▽ ̄〜)

Hi! Thank you so much!

So glad you cleared all routes!
I'm working hard on the next update, so thank you for your patience and for sticking around. Can't wait to share the new route with you soon! 

These endings are actually secret and the hardest ones to get! :)

Here are the hints:

For Ending 1: You need to unlock all endings for any other character (Wanderer, Xiao, or Lumine, since the other routes aren't fully complete yet).

For Ending 2: You need to agree to bind your fates with him. To do this, clear all of Kazuha's April 1st endings, and when you end up in that unusual space, choose the option to "Bind fates".

For Ending 5: You have to go on a date with him and choose the right outfit and food to keep Kazuha satisfied.

For Ending 10: You'll have to travel around the game a bit for this one!
First, you must unlock all 4 endings where you get killed:

Wanderer's New Year ending ("STFU tactical nuke incoming")
Wanderer's main route ("Frozen Love")
Xiao's Feb 14th ending ("Time Didn't Heal This One")
Xiao's main route ("Wasted...")

Once you have all four of those, go to the party again and drink the strange liquid (just like you do for Ending 9).

There's no official guide yet, but feel free to let me know which ending you're missing (by its number or picture), and I'll give you a hint!

Hi! Thank you so much for the kind words about Venti and Wanderer, I'm really glad you enjoyed their routes! 🤍
Now, let's get you out of that Lumine loop, haha

All of these missing endings actually depend on your "behavior" during the ice cream stand minigame!

For Ending 6: Just add heart decorations to the ice cream.

For Ending 9: You need to flirt with the customers (and with Tartaglia, like, a lot) AND click the black "..." on the left side of the screen just a little bit (literally 2-3 times).

For Ending 10: You don't have to flirt, but you MUST click and collect the maximum amount of those black "..." on the screen.

Hope this helps you clear her route! Good luck! 🍷