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XianGrim

298
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13
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A member registered Sep 15, 2023

Recent community posts

The main issue, is that we need to ensure the entire flow fits/works. And its not usually "just the level" its bug fixing, its new features, new mechanics, making sure those new mechanics work with the new level design, omg the new box mechanic lets players get stuck underneath, shit the new revision to bear boss that we thought was going to be the final_final_actualFinal version is able to be cheesed by the new doors we made...

Game dev is hard lol We work on it quite literally every single day and we try and aim for about once every 3 months or so. Never guaranteed, but we do try.

6 of 8 collectables are in the game so far. 2 of them are not because we didn't have art finished for them. 

one of the devs here! try uninstalling completely first, then installing. Android be weird sometimes

one of the devs here, you didn't download the wrong version. About 2 patches ago, we reworked our entire level design and a lot of our platforming mechanics (wall grabs, crouching, jump pads etc) so we are reworking all of our levels to use these new features. 
Two updates ago was the reworked Forest. This last update was the reworked Beach/Mangrove and the next will be the city rework!
Stay tuned as we are hoping to get this one out a bit faster than normal (thats the plan anyway!)

One of the devs here. Just pushed our latest update, which includes the reworkeed mechanics and beach area. We are aiming for 6 weeks for the next one. By no means a guaranteed date but that is the goal as of writing this.

one of the dev's here! we still have a lot of content to build out and then after that we'll most likely do a balancing patch as well!
And yes, our main goal is a game that's fun and THEN we sprinkle in the spice.

one of the dev's here! We appreciate your support regardless!

Appreciate it! This is one we have on the books and we'll be taking care of it in the next patch!

Not the creator, just one of the devs! But yes, the game is still currently in development (literally everyday) and the full version will be paid and available on Steam

one of the devs here, some users have reported this same issue. The fix seems to be uninstalling it first, and then downloading it.

one of the devs here! All of our translations are provided by our supporters in Discord, if you would be interested in helping us add a language, let us know! 

I'm one of programming devs! Just reply to this comment and I'll see it!

one of the devs here, this last update only has up to the beach. The city levels will be reworked to follow our new level design choices and update them to work with all of our new mechanics

full version will be paid, on Steam.

one of the devs here, check out the settings menu in the Main Menu, I spent hours working on the rebinding system and its been in for 2-3 updates now. The keybinding button is at the bottom.

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One of the devs here! Tasks have all been completed and Builds have gone out to our testing group!! Once we go through this next round of bug fixes, the update will be posted!

Stay tuned!
Also, just to say it for the 100th time, please do not use any of the links provided in comments. 10,000% guaranteed they are not from us, nor do they have any "updated" version.You WILL be downloading malware

I thought it was in the last update, but maybe its new from this next one, but if you look at the color of her shield, it should be a different color for the first second or two AND her eyes will be closed/she doesn't move. That is her parrying. 
After the window closes she'll start "idling" a bit and the shield color changes. That is just blocking at that point.

dev here, Patreon gives you access to the full version, which included the City. 

Itch will only ever have the demo version which, was up to the end of the beach (2nd Act)


Right now however, there's no difference, we haven't finished the update for Patreon either.

One of the devs here, we are not gating the versions between Android and PC at all, ever (to my knowledge)

But this last version only had the forest as it was more a "tech or feedback demo" to get some insight on the changes we made to the game play. If people hated it, we weren't going to waste out time redoing the other levels. As it stands, we hear good things so we are reworking all areas of the game!

Next update coming soon!

Soon!

One of the devs here! As a programmer, I hope not. If it is, I hope its just art lol

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One of the devs here! Thanks for trying it out at least and taking the time to leave a comment, hope you find a game that better suits your tastes!

On a completely, totally unrelated note, did you guys know we have all of our saved data listed in separate files in users AppData/LocalLow folders? Keeps things super organized!

Hey, one of the devs here! I just wanted to say thank you for taking the time to write this out. I know it probably wasn't easy, especially expecting the pushback you mentioned.Our game is most definitely not for everyone, but you brought up a very valid point!

Admittedly, I haven't actually looked at our disclaimer in quite some time (it's just a text box, so it doesn't get updated), and I think you're right, it doesn't give an accurate description of the game. We don't condone these acts in the real world, obviously, it's a work of fiction, but that doesnt mean our disclaimer gets a pass. I think we can definitely do a better job with it, and I'm going to reach out to the project lead with some suggestions to see if we can reword it. At the very least, removing the "fully consenting" part, since that does seem misleading now that you've brought it up.

Again, thank you for taking the time. Really do appreciate it!

Hey all, one of the devs here! We have finished the update to the beach levels! We have about 5 more tasks yet to finish, and then we should be sending out a build to our testers in our Discord (consider supporting us on Patreon if you'd like to get in on that!) and then we'll do another round of bug fixes (test builds ALWAYS show us we missed things). And once that's done, we'll submit the update!

No ETA or dates, but we're getting close! We appreciate all the love and support from everyone.

And remember, if you're not getting the update right here on itch or on Patreon, you are more than likely downloading malware!

Dev here! That's usually what happens when the system can't find a selected language. Go to the Settings one (you can see the word "settings" in the button there and then find the language drop down, try selecting one and going back to english. 
Also if you could tell me what language you may have tried switching to that caused the error? Don't think we've seen that one before.

Dev here! The last update does not have the beach level at all. This last update was a major refactor for systems and level design that we wanted to get feedback on first, before we committed to new direction. 

Dev here, anyone have suggestions for mobile games with good platformer controls ? Would love to check a few out to see how they handle it!

Dev here! Which part are you stuck on?

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Hey everyone, DEV for GS here. Just a friendly reminder that we currently only have two locations for "updated" versions of the game. Right here on itch.io and our Patreon page. It shouldn't need to be said but just in case, if you see links to other places, they re more than likely just malware.

We're working on the game literally every single day and will have an update for it out as soon as we can!

Dev here! We already have a fix in place for that situation in the next update!

Dev here, most likely never unfortunately. Apple makes it hard and expensive.

Dev here, I sent a friend request, let's talk!

Dev here, that's probably our number 1 complaint right now, we're looking at options!

Dev here! Exactly as SilentMangle stated. This latest was a test version of some major system overhauls, combat, platforming and level design. We wanted to get feedback to make sure we are moving in the right direction, before committing to something that wouldn't work for our players. We're actively working on updating the Beach and city levels next!

Dev here, well. That definitely sucks! Apologies for that. We are working on translating all of our dialogue right now and finding a new font for both Chinese and Japanese is on our TODO list as well, specifically for this!

Special Attack!

Dev here! Yeah that sounds accurate. The latest demo had some major refactors so you're essentially trying to combine two different versions of save data into one and then utilizing old mechanics with new variablese/data so, that would definitely bug out!
We're working every single day on pushing things forward!

As Apple makes it obnoxiously hard and expensive as hell to maintain an app, we do not at this time. Can't say that won't change, but it's not a topic we've even talked about outside of "F Apple" lol

Dev here!  Please please do not click any links that are outside of this post, or our Patreon. That's the only place we have it. It will be on steam eventually, but right now, just itch and Patreon.