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Xavier Orion Games

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A member registered May 29, 2015 · View creator page →

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So I'm working in Construct 2 to make my entry for the jam. 

i set my window size to be 64x64 ,but when i play the game it scales out like you see in the image. I feel like it's too large for this.

my sprites are around 4x4 give or take. The environment (Walls, Platforms, and etc) are 8x8.

Obviously the art isn't anywhere near final. I intend to make a fuller version of this after the jam which could potentially be my next release after my current main title Bit Bot.

But, back to size. Is this okay ,or am i doing something wrong?

Hey Voia

My soon to be released game that is up for pre-order on itcho.io isn't horror ,but i think you may find it interesting.

Not only is it up for pre-order ,but there is also a 3 level demo available on my page https://xavieroriongames.itch.io/booty-diver

Get in touch with me so we can discuss working together to get some coverage on the game leading up to its 5.5.16 release date.

Thank You


I want to set my game Booty Diver up for pre-order. The game has a release date of 5/5/16 ,and i'm working up to that release date to squash bugs ,but i see the pre-order asks for file. Does it have to be the actual game file at this point or could it be a dummy file i replace on 5/5/16?

My original idea was to have a pre-order demo that you got once you pre-ordered ,but my understanding is the customer doesn't have access to the file right away that is covered under that pre-order.

Can anyone please shed some more light on this?

Thank You,

Jason of Xavier Orion Games