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WillardPeng

85
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1
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14
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50
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A member registered Nov 16, 2018 · View creator page →

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Recent community posts

蠻有趣的,好奇搖尾巴有效果嗎?

What is the minimum required Unity version for this asset? I imported it into my 2020.3 URP Test project and opened the demo scene (Samples/Pixelation), but it doesn't seem to work. I noticed that the Forward Renderer Data in my project doesn't include the Post-processing field, as indicated in the asset's Readme file. I suspect that this might be the cause of the issue.  

When I push the crate down, it will bounce back and forth in the same spot.

When choosing Snake, there's a certain probability of getting stuck (player not showing).

When attempting to climb a tree, there is a certain probability of getting stuck.

這是派對遊戲嗎?UI上好像沒有鍵盤操作的提示。

I'd like to clarify a point about the capture rule: If a unit captures an opponent during a chain of jumps, regardless of whether the capture occurs at the beginning or end of the jump sequence, can its final position disregard the 'must be closer to the opposite end of the board' rule?

BTW, the Patreon link leads to PUNKCAKE Délicieux. Are you affiliated with them?

Really enjoying the gameplay. The mix of rogue-like elements with the curse-selection mechanism is a compelling combo that keeps things interesting.

Simple but fun. Good work.

I really enjoy the overall atmosphere of this game's visuals and sound effects. The rules are quite difficult to understand, but once grasped, the game becomes increasingly interesting.

I really like the idea of updating the siege machine and put it into the battle field. Good work!

Cool and cute game! Love it.

I really love the concept.  Please keep updating it!

Really really nice revering!

I really like the art style. The idea is simple but really nice.

Interesting idea!

I like the idea!

Nice Surivor-like game!

Cool Idea XDD I'm wondering can Goomba step on Mario?

Fantastic game! Our game incorporates a similar concept. Highly recommended to give it a try!

5 stars idea, music, and presentation. Now play my game : D

Hey everyone!

I have some exciting news to announce! On May 6th, I'll be setting up a booth at DIY Game Only (a local indie game event in Taiwan) where players can try out the prototype of the game. If you happen to be in the area, feel free to stop by and play!

Thank you :)

Thank you!

Thank you!

似乎身體任何地方碰到地板就可以刷新跳躍counter,我靠這招一直頭頂地板搞空中連續跳躍,咻咻咻咻就逃出了。

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Thanks for your insightful reply. Currently if player hits the position instead of the number of a Num monster, his hit will be transmitted to the numpad key of the number of it. And if the position transmitted is not empty, player's health will not get cost. This is a feature by design. But it is indeed confusing. I'm planning to make an extended version of this game. I'll consider how to make it not that confusing. Really appreciated  for your feedback!

Simple yet enjoyable little game. Love it.

Lovely little game! Rendering 3D effect in nokia 3310 restriction is amazing! Very high quality game.

Short yet really fun.

The pun is good.

Nice tiny game! 

The cat is so cute! Love it.

I really like the art style! Very detailed. Nice work!

Very innovative concept!

Can't wait for later update.

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Tiny but juicy.

The UIs and animations are clear and beatuful.

Really hight quality game!

Thank you for creating this game.

Playing this game makes me feel so good.


Really innovative idea!

The quality is high.

Really fun and high quality game.

Definitely want to play more levels.

The art is really high quality. 

The camera wiggling range is a bit large, and it seems to feel a little dizzy after playing for a while.

Overall, the game is really good.

Simple yet fun. I really like the brick breaking animation and SFX, the BGM is good, too.
How many levels does the game have? 

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Sorry about hearing that. I'm quite curious about what you said. At which level did you lose? If you hit an empty gird, it will cost you 1 health.