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A member registered Nov 17, 2014 · View creator page →

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Thanks for playing, Dustin! The walking SFX issue is a known bug, I just forgot to add it to the "Known Issues" list. It's there now, thanks! <high five>

Ack! The music was disabled! It's fixed now, thanks for pointing that out...! Wonderful music generously donated by the very talented Whitaker Trebella.

Cool thanks for the feedback! There already are bonus tiles though... the park bench already works as you describe the birdfeeder (giving a bonus to adjacent garden tiles). The BBQ doesn't *replace* a deck tile — that would suck to draw a BBQ before you had a deck already — but it does count as a deck tile, and gives a bonus to your entire deck.

From our first few playtests, it became clear that more interaction between players would be ideal, but I couldn't figure out how to make that happen...

Thanks for trying it out, and for the comment! Made my day. :)

Hey, thanks for giving it a try, guys! Sorry you didn't enjoy it more...! :P It was a jam game, so it was made pretty quickly. If you had any suggestions on how to make it better, I'd be happy to hear them. :)

Kenney has *tons* of free game assets, both 2d and 3d... check it out:

I posted a PDF I made covering the Blender hotkeys I used in my talk on Thursday night:

(PDF is at the bottom of the page)

Thanks for the video! Glad you liked it. Good idea about GameJolt, here it is!

Haha this feels very "real" to me, too! I like how her bouncing gets more and more crazy as time goes by, and you start to just throw the clothes at her, hoping they'll somehow stick. :P

Congratulations on releasing your first game! My son is 8 and is also working on a game with me. I hope you keep making more games!

(PS High score: 54, woooooo!)