Lovely, thanks for playing!
I also wished I had spent some more time working on more advanced levels, but I feared I would make it too hard instead :D
True, "obstacles" were supposed to be more ambitious, e.g. "a road block" that a character has to avoid, "a beggar" he wants to avoid, "rainy weather" he wants to avoid, and thus change the direction he's walking.
But as game jams being game jams - I had to cut corners and now the "obstacle" lost its meaning 😅
Thanks for playing though, appreciate it!
I'm fairly sure I have just began the phase of turning my solar system into a black hole, because it just froze. Have I won the game? =]
I wish I took a zoomed-out screenshot.
I couldn't spend points fast enough buying the Vulcanic planets :D
Needless to say - I love the concept and the physics breaking. I wish there was more content though!
Agreed, movement was a bit of hurdle to understand. I would prefer WSAD + space for regular movement and maybe LMB + RMB for record/rewind? Or something else on the right hand to record/rewind.
I also had a really hard time understanding how recording and rewinding might help me get through this first gap. I tried recreating the short video, but I couldn't make any way. It seems like there would be a second jump mid-air, but it doesn't happen for me. I am clueless, but maybe that's just my platformer skills :)
Nonetheless, cool concept and I would love to see it polished! I loved the visuals too!