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Wave4rm

12
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A member registered May 15, 2025 · View creator page →

Creator of

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To answer the OP, if you want any relies to your posts here just talk about AI

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Writing is a skill like any other. Do it more and you get better. BTW it's impossible to get any kind of specific advice without asking more specific questions :)

give him the chair

Made with Unity. Build is playable on Windows, and Steam Deck (with the SteamOS Dev kit)

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haha thanks :D AI posts get the most responses, so i thought what the heck, worst that can happen is I get banned

Actually it's not, but now that I got your attention, come check out my game

The perfect game is just fun. There's some games where on paper shouldn't work at all, but playing them just results in hours sunk and a bunch of laughs or fun had. Crab game is one example. 

Storyline is my jam! I'm creating a Turn-based Tactical RPG, this demo is roughly 30 mins long. Let me know your thoughts :) 

https://wave4rm.itch.io/the-uprising-demo

The Uprising - Turn-based Tactical RPG, full controller support, and works great on the Steam Deck (using SteamOS Dev Kit)
https://wave4rm.itch.io/the-uprising-demo


Yeah pretty much. It's a long process and I understand the 'why' behind it, except for requirement that it has to be listed as "coming soon" for 2 weeks before it can go live... If they did they already completed the game build / storefront page review, why the need for this requirement? I think their approval process is mostly to make sure malware or anything like that isn't being spread (assuming here). 

Steam has some annoying process where your game build takes 3-5 business days for approval, then needs to be listed as "coming soon" for 2 weeks before you can publish it. Sometimes we just wanna upload it and get people to play it lol.

The bird ate me lol