Hello im water_zz. 
im 18 years old and i live in the Nederlands,
i have been using godot now for about 3-4 years and i have made a handfull of small games with it some released some not.
i have been doing pixelart for around 3 years now so im somewhat good
I can also do 3D Modeling in Blender. mostly PS1 style i
Portfolio for pixelart https://www.behance.net/gallery/179676623/isje22
water_zz
Creator of
Recent community posts
well i ones added a capture mouse to my 3d game. also made in godot. and its not realy that hard. if you know how to capture a mouse. there is also a way to undo it. i suggest working with the ESC button and the click button. so like when you click ESC the game freeses and your mouse is visible. but wen you click it becoumes invisible or you can us a UI element like that. forinstance "continue" but i would suggest having an ESC logo at the top of your game. or i would add the info to your start screen of the game
hi. i like the game. but the only down-side is the mouse. i would like to have it be stuck in the middle of the screen. like most first person games. now the mouse seems to be going evreywhere and with out a center to go back to. it will becoume realy fast realy wierd. so i just wanted to say that :)
