Thank you for playing!
WardensDev
Creator of
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Thank you! Yeah, I didn't have time to make as many levels as I would have liked. I definitely would have focused more on stretching out the progression given more time, but I wanted to at least have a couple levels in there that showed the direction i wanted to go further down the line.
Thanks for the review!
Thank you for playing, and for the kind words! The art is from an asset pack, but some of the assets were altered to fit our needs. @84d93r was dealing with all the art, and he did a really good job designing the visuals.
Some kind of tutorial is just another feature we didn't get time to add. I tried to explain the best I could in the Game Page description. We're glad you stuck with it though, and ended up enjoying it!
Pretty fun game. I think it's really satisfying to draw the lines. I made it to 60 by maintaining simple paths between each organ and the heart. I also made it to 72, but I feel like I kinda cheated because I just filled in everything. But this also had the consequence of not every organ making it to the heart (im guessing due to pathfinding?).
I like it though. It's challenging and pretty unique!
I love the idea of the heart throwing mechanic. The first couple puzzles were a good introduction to the mechanic. I would love to see it taken to the next level with more complicated problems to solve!
There was a very noticeable graphical bug that caused some clipping/flickering, but other than that, this game looks (and sounds) very polished.
The combat and movement in this was pretty satisfying, and I loved the aesthetic of the art style. After a while the worms really started piling up and caused some massive frame drops when I would slash at the big mob. Dunno if it was the drops spawning in or what.
Overall very good, though. I played through a couple of times. :)