yo!
I released a racing game using some of the assets in this pack!
If you wanna see the area where we used your assets, you can skip the racing modes and head straight into free roam after creating your character :)
I use godot. What's basically going on is that the roads are uniformly scaled when imported, but some of them have a transform of 0.8 on them, so when I load them into a meshlibrary for a gridmap they are no longer scaled correctly. I've noticed it specifically on the glb files in the road type 1 folder.