Neat! As a player, this might also help with that kind of repetition fatigue you get when so much of the interface stays the same over and over. The different text-heavy vs. image-heavy nodes might provide a little welcome variety.
WanderingNotLost
6
Posts
1
Following
A member registered Jun 13, 2020
Recent community posts
Medical Delays Ending & Progressing Anew comments · Posted in Medical Delays Ending & Progressing Anew comments
Devlog #8: Combat UI, Icons, and Accessibility comments · Posted in Devlog #8: Combat UI, Icons, and Accessibility comments
Devlog #5: Character Portrait Styles comments · Posted in Devlog #5: Character Portrait Styles comments