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Neat!  As a player, this might also help with that kind of repetition fatigue you get when so much of the interface stays the same over and over.  The different text-heavy vs. image-heavy nodes might provide a little welcome variety.

I hadn't really considered that, but that makes total sense! The map screens also have their own themes, which previously you'd just kind of breeze by, so this may give some more auditory variety as well.