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Kudos on considering the accessibility early on, and as a keyboard/mouse user, I thank you for the mouse-friendly UI. :P  Also OMGYES, informative item icons thank you.  Not having those is just an annoyance that keeps on giving, in any game.  

Appreciate it! I've had an unexpected amount of feedback from blind players on both of my previous games, so it's definitely something I've been thinking about from the start. I was a little worried, because those were both based on web tech (so pretty accessible by default), but this is looking promising.

And yeah, it's such a small thing, but I can't count how many times I've complained about lack of icons. I need concise categorization!