Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

vrealitydev

6
Posts
3
Topics
A member registered 16 days ago · View creator page →

Creator of

Recent community posts

Thanks for enthousiasme. We work eeally hard to set things up. Specially the timing. I think we cant reach pefection without real testers.

to resist the night attack you need w1lls and archers. 

​​

Hi everyone!

I'm a solo developer looking for a few volunteer playtesters for Emberfall, a 2D pixel-art strategy game where you build a village and defend it night after night. It's free and plays right in your browser, no download or sign-up needed:
https://vrealitydev.itch.io/emberfall

You play a lone king with almost nothing left: a horse, a purse of gold, and the road. Pay vagrants to turn them into archers and builders, raise walls and push back the forest. Every night, shadows pour out of the caves to steal your gold. Deep in the forest sleeps an old brazier, and one of these nights a colossus will come. Four lands to cross, three companions to recruit (a bull, a wolf, a phoenix), three difficulty levels and a new map every game.

What I'm looking for

  • Players who can play for as long as possible: the challenge grows night after night, and long sessions are what I need most
  • Any device and browser (desktop or mobile)
  • No experience needed, just honest impressions

What I'd ask you

Leave a comment on the game page with how far you got (which land, which day), when you stopped and why, and anything confusing, too hard, too easy or buggy.

What you get

Everyone who finishes the game (all four lands, until the final dawn) gets their name in the game's credits. Just post a screenshot of the final screen ("Dawn returns") in the comments of the game page, with the name you'd like to see.

Controls: ← → or A/D to ride, Shift to gallop, ↓ or Space to drop a coin (hold to pay), Q or F for your companion, Esc to pause. On-screen buttons on mobile.

Thanks a lot!

​​

Hi everyone!

I'm making Emberfall, a 2D pixel-art strategy game where you build a village and defend it night after night. It's free and plays right in your browser:
https://vrealitydev.itch.io/emberfall

You play a lone king with almost nothing left: a horse, a purse of gold, and the road. Pay vagrants to turn them into archers and builders, raise walls and push back the forest. Every night, shadows pour out of the caves to steal your gold; if they find your purse empty, the crown is lost. Deep in the forest sleeps an old brazier: rekindle it, because one of these nights a colossus will come.

What I'd like feedback on

  • The difficulty curve: the shadows get a little faster every night. At what point did it start to feel unfair, if ever?
  • The economy: did you understand how to earn and spend coins without reading anything? Did you ever run out of gold, and why?
  • Clarity: was there a moment where you didn't know what to do next?
  • Session length: how long did you play, and what made you stop?

Long sessions help me the most, since the hardest part of the game only shows up after several nights. The game saves at every dawn, so you can stop and come back later.

Bonus: everyone who finishes the game (all four lands, until the final dawn) gets their name in the game's credits! Just post a screenshot of the final screen ("Dawn returns") in the comments of the game page, with the name you'd like to see.

Controls: ← → or A/D to ride, Shift to gallop, ↓ or Space to drop a coin (hold to pay), Q or F for your companion, Esc to pause. On-screen buttons on mobile.

Thanks a lot for your time!

Bonus for playtesters: everyone who finishes the game (all four lands, until the final dawn) will get their name in the game's credits!

To claim it, post a screenshot of the final screen ("Dawn returns") in the comments of the game page, with the name you'd like to see in the credits.

(2 edits)

Hi everyone!

Emberfall is a 2D pixel-art building game, free and playable right in your browser:
https://vrealitydev.itch.io/emberfall

You play a lone king with almost nothing left: a horse, a purse of gold, and the road. Pay vagrants to turn them into archers and builders, raise walls and push back the forest. Every night, shadows pour out of the caves to steal your gold. If they find your purse empty, the crown is lost. Deep in the forest sleeps an old brazier: rekindle it, because one of these nights a colossus will come.

What's in the game right now

  • 4 lands to cross: the forest, the autumn mountain, the snowlands and the ashlands
  • 3 companions to recruit: a bull that charges, a wolf whose breath freezes, a phoenix that sets the shadows ablaze
  • 3 difficulties (Easy, Normal, Extreme) and a new map every game
  • Autosave at every dawn, so you can stop and come back later

I'm looking for playtesters!

The game is still in development, and I'd love you to play for as long as you can: ideally until the crown is lost, or until you face the colossus. Long sessions are what I need most, because the difficulty builds up night after night and that's the part I can't judge alone.

When you're done, please leave a comment on the game page and tell me:

  • How far you got (which land, which day)
  • When you stopped playing, and why
  • Anything confusing, too hard, too easy, or buggy
  • Your browser and device

Controls: ← → or A/D to ride, Shift to gallop, ↓ or Space to drop a coin (hold to pay), Q or F for your companion, Esc to pause. On-screen buttons on mobile.

I read every comment. Thanks a lot for your time!