Thank you!
Johnny
Creator of
Recent community posts
Hello everyone, I worked on a small windows application for my own use, but decided to release it to the public. It's a small and Lightweight Utility for generating text to speech. You can export sounds to WAV, listen to the playback, and the like. I'd love some feedback, thanks:
Itch.io Page: https://johnnys-games.itch.io/bytevoice
🛠️ Just Released: Checkly – A Free Checklist Tool for Windows!
Hey fellow devs!
I just launched Checkly, a lightweight Windows checklist app I built to help stay organized during game jams, dev sprints, or just life in general.
You can:
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Add, edit, and check off tasks easily
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Track your progress visually
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Save and load checklists as
.json
files -
Include optional summaries, notes, and even a photo per item
It’s free, clean, and made by a solo dev (me!) trying to keep my own chaos under control. 😅
Give it a try and let me know what you think!
👉 https://johnnys-games.itch.io/checkly
Please tell me what you like and do not like about the program, so I can improve it. All feedback is welcome.
Your link appears broken. 404 page not found. But if you're able I could use a female voice actress in my teams game jam project. I am unable to provide monetary compensation as it's a game jam project and not intended to be sold. Though if you're interested, the game is a psychological horror game set on Mars.
Summary:
Hello! I’m working on a game jam project and looking for a talented pixel artist to join the team. The project is sci-fi themed, and we’re aiming for realistic, science-based pixel art—think astronauts, space vehicles, and spacesuits. I already have someone on board for sound design, but I really need help with the art side. This is an unpaid, short-term collaboration just for the duration of the game jam, not a long-term project. If you’re skilled in sci-fi pixel art and interested in teaming up, let’s connect!
Project Details:
Mars Vestige is a 2D sci-fi survival horror game set in an abandoned Martian colony. Players take on the role of a lone astronaut, sent to resupply a colony, only to discover that all the colonists are dead. As they explore, they must piece together the mystery behind the colony’s fate, uncovering clues, solving puzzles, and facing hazards like arcing electricity and dangerously low oxygen. With eerie visuals, a haunting atmosphere, and a unique left-right movement mechanic, players experience the tension of survival against a ticking clock. The art style is monochromatic with red hues to reflect the Martian landscape, and gameplay emphasizes exploration, puzzle-solving, and resource management to survive in this desolate setting.
Thank you.
Project Started: October 28th 2024
Deadline: November 13th, 2024
Jam Page: https://itch.io/jam/lykohorrorjam1
Thank you! I’m glad you enjoyed the mechanic of running from light to light. I will definitely be continuing this project in the near future. I’ll have to increase the range on the flashlight for sure. The next thing is the flashlight clipping through the walls and objects, I think I know a way to fix that but forgot to implement it. And I’ll definitely have to increase the range of allowed movement for looking up and down. Originally I wanted the flashlight movement to kind of lag behind the movement of the camera but I think moving them separately is what the problem may be. On the other hand I definitely want to add more events and delve deeper into the story. Oh and with the breathing the premise was that being inside your breathing is calm, going near windows or doors makes you slightly anxious, and being outside makes you highly anxious, which makes the player character breathe hard while out in the forest. I’m glad you enjoyed it and thank you for the feedback!
I'm not sure how it relates to the game jam theme of "Haunting Memories" but it is a bit fun although if you stand in the center then jump and hit the pumpkin so it bounces towards the right corner, you can catch it in an infinite loop to gain as many points. Something I would like to see is some more challenge to it, maybe have skeletons fall from the sky that you have to dodge and maybe you have to prevent the pumpkin from hitting the ground in certain parts.