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Peter James Maggs

41
Posts
A member registered Mar 16, 2020 · View creator page →

Creator of

Recent community posts

Awesome game! The mechanic is so satisfying once you get the hang of it.

This was great! I love the concept of having to pick the right order to play cards to win the fight. The only problem I has was due to the random card pulls I went a few rounds with no progress (me and the enemy not taking any damage) which got a bit tedious because I had to watch each loop knowing nothing was going to happen. I think this could work well as a more structured puzzle game and it would avoid those moments where you feel like you are wasting turns.

Awesome game! Really creative concept and a lot of fun to play. I didn't go home for several days and never felt like it was harming my progress, so maybe a bigger penalty or an incentive would help, it never seemed worth it to go home especially on the bigger map as it felt like buying and selling more always got me closer to my goals and any penalty was a minor inconvenience.

Thanks so much, glad you enjoyed!

Thanks, glad you enjoyed!

Great sounds and a simple toolbox to play with that can create complex patterns. The progress would sometimes jump, but I am not sure if that is a bug or just me not understanding what is happening.

I really liked the jump pad mechanic. It was fun to move around the level.

Well done on your first game. A simple concept well executed. Great game!

Really engaging puzzles with some great visuals. Kept me hooked all the way though and it was a great use of loops.

Bus's controls felt great, and crashing through lamp posts was fun. I did get stuck a few times but managed to wriggle out. Sound design for the bus was really satisfying when you were skidding around.

Really cool concept and I enjoyed figuring out the puzzles, but the slider to control the snake's size doesn't feel fluid, which made quick actions very difficult. It was also hard to know when I was in the light and when I was in shadow (maybe you could make the snake change colour/brightness when it is in light or shadow).

Really neat little game! All the minigames were fun to master and the overall narrative was great.

Great artwork! Was a bit confusing knowing how many of each ability I had left when I was looping. I started to think I had pressed the wrong button by accident, as I couldn't see which ability was used that loop instead of one being used from a previous loop.

Really great game overall. Took me a lot of failing before I actually understood the mechanic,  but once I did understand I got really into it.  I wish there was a way to counteract lies being spread if you saw that it was going to happen as I knew I was about to lose everytime and I couldn't do anything but let it happen which was frustrating.

Thanks for checking it out, glad you managed to finish it dispite the bug. The orbs should be appearing in the inventory box on the top right, but it looks like that isn't working in the build I uploaded. I will have to fix once voting is over, thanks for letting me know!

Really great execution of the concept and really fun to control, I enjoyed this a lot!

Really cool concept and fun to play

Great concept and the visuals were great. I like the smoothness of the movement, but found it to be too slippery at times,  making it difficult to be precise, especially when the number of shadows got higher and I needed to weave between multiple jumps.

Thanks, glad you had fun!

The characters and writing were great

Great puzzle game with awesome atmosphere

Really fun mechanics and the art is great!

Great game. The way the clones can interact with each other was really fun.

Thanks for the feedback. Glad you liked it.

Thanks for checking it out!

Thanks!

Thanks for playing!

Congratulations on breaking the curse , glad you enjoyed it! 

Really cool idea would love to see it fleshed out with more levels

Really fun game and very addictive

Super fun game! I loved how you handled the escalation of the run with the music and camera, really helped make the fight feel more and more epic.

Really clever design! I am colourblind and found that the colours were destinct enough that I didn't struggle to differentiate, good job!

Really clever design! I am colourblind and found that the colours were destinct enough that I didn't struggle to differentiate, good job!

Really cool concept that allows for some challenging and engaging gameplay. Great work! 

Thanks so much for checking it out!

Thanks! You pretty much got it with what the different options were, attack, healing and poison. As the game was so simple wanted to leave that a bit of a mystery so that it would hopefully encourage more experimentation from the player. 

Thanks, I appreciate the feedback.

Thank you so much!

This was really fun and I loved the characters.

Thank you so much, glad you like it!