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Void_Metallurgy

63
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1
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A member registered Jun 09, 2022 · View creator page →

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Rhank you for your comments, compliments and feedback.

The bugs you mentioned are definetally not intended- last week of the jam i fractured my elbow which really hi dered playtesting..I hope to get a better , post qa version post voting period for the jam (per jam rules)

theres so much content (3 worlds and 4 power ups!!) and i want to rlease the game properly so ppl can enjoy it. Tjank you for your feedback!

it seems to be a bug- you are not supposed to get there yet. 

it will ve fixed in th revamped version :)

Thank you!!! Watche the vid :) your playing session is very valuable. We arebplanning on doing a revamp of the game this summer (and, per jam rules, i might get up a bug free version after the jam is over) and I hope you can try it then. Theres a lot kore content even in the jam version so i cannot wait to polish it out :)

Thank you again :) whats the name of your channel? 

Thank you very very much!!!!!!!!! Any more details about your experience would be greatly appreciated - we are planing on returning to work and expand on the game later that year, so we will use all the feedback.

If tyou could elaborate on "I didn't know what to do" I'll be really glad!

Excellent entry! Gameplay is smooth and fun (love the grappling hook!!) and you can really tell you hpw much effort was put into it and into making the most in a short time. The environment was oppressing and it was just really cool seeing this project I followed on discord come to life and actually play it!

Excellent entry! Gameplay is smooth and fun (love the grappling hook!!) and you can really tell you hpw much effort was put into it and into making the most in a short time. The environment was oppressing and it was just really cool seeing this project I followed on discord come to life and actually play it!

Excellent entry! Gameplay is smooth and fun (love the grappling hook!!) and you can really tell you hpw much effort was put into it and into making the most in a short time. The environment was oppressing and it was just really cool seeing this project I followed on discord come to life and actually play it!

I love the atmosphere and setup. It really sells the dead, emotionless cooprate enviorment vibes,

Couldn't play much ( prone to motion sickness) so I won't rate. but it feels very cool!

Reminds me of the really good flash games I played as a kid, very fun, cute with a lot of content!

I only wish the froggie had an outline- it really hard to tell apart  from the background.

Will return to it once my arm is healed. Great entery!

Solid, smooth and complete. Excellent entry!

Hi!!! not rating yet cause I'm stuck and Im 100% sure its my fault... How do I progress after first reaching this room??

Aside from that, control is very fluid and feels super responsive! my one issue is that the visibility in the game is very low- i can barely see the enemies. Other than that, though,it's really really well made 

Original setting and controls, with unique traversal in a vaporware world as a representation of a mental state.

I did struggle quite a lot with the enemies, especially since they really "bully" you and never leave you alone, Time as HP is an interesting concept, I wish there was a way to manipulate/add to it!


I was very excited and it didn't disappoint! Great entry!  

Really cool execution. I was looking for this exact kind of game. 
I hope you are in a better place now.

Thank you so much! This comment really warms my heart. I'm glad you enjoyed the game!

Your comment really made my day! The amount of thought you put into it did not go unnoticed. Thank you!

Thank you also for the bug find.I doubt I'll expand on the features of this game, but I might do a post jam debug session to clear them all out.


a bit of shameless promo- if you want a rougelite, please check out Diminishing Returns [Everything Edition] on my page, it is a rougelike and I'm really pround of it (though after playing some card rougelite I have ideas for even more improvements, lol)

again, thank you!

Oh yeah, it is kinda like asteroids. 

Thank you for playing, I'm glad you liked it, and thank you for reporting that bug. I might give this game a good debugging sesh post jam.

Again, thank you!!!

I'm glad you stuck with it!!  Thank you for playing our game and thank you for your comment!

Thank you so much for your kind words!

really cool interpretation of the theme. I like the minimalist style too :)

Thank you very much! 

Hmm, It might be a good idea to add as an option - control sensitivity of aim and time to aim.

Something to think about. Thank you!

So cute!! I love the sound design (the click of the knight getting the sword is sooo satisfying) and crayon art at the beginning is so adorable!

Thank you for playing our game. I'm glad you had fun! :))))

Useful and versatile. The aseprite files have different layer to each part of the effect, which makes it easy to further edit and make it your own. 

Great job - looking foreword to buy more from you again!

Done! At least, I think so... It's my first time exporting to HTML, please let me know if there are any issues (and all other feedback!)

Thank you for taking interest in my game.  I'm so glad you like the art! If you want to see more of it,  you can find it in my tumblr:

https://www.tumblr.com/void-metallurgy

The new update is great, but I've noticed that the aseprite files do not split the limbs/moving parts into layers like the old one... any special reason for that?

Yes - I re-downloaded  the file but did not have to pay again.

Thank you! Will love to hear your thoughts!!!

I assumed so :))))

It just wasn't very clear from the devlog and files if it was out or not, so I'd thought I ask.  the tool looks cool, I'll check it out soon

how exciting! just discovered this today and it looks like such fun. is tge update out? :0

Great asset. Works for prototyping and as a base for other sprite work

Hi!  I purchased this asset pack including the asperite file - however, I only see two layers with actual content, and the rest (rperesenting other vfx) are empty (as seen below) any way you can upload the full file?

 

Omg, sliding at 45 degree slopes is EXACTLY what I need. This pack is already great, though!

First of all, I'm glad you guys found the time to take a break. It's important to rest, game dev is  A L OT especially when you have a day job. 

Very proud of your placement of the Jam!! Youv've earned it, and excited to see the game moving forward. It would make an excellent game app for IOS/ANDROID, especially once you juice up the art (cannot wait to see new assets and fun things from you guys!!! I love the art)

Good luck to your new members and looking forward for updates. 

p.s: thank you for the shoutout. Made my day!

Thank you so much!!!! It was a challenging game and a wonderful expirience

Can't wait to play it! You guys did an amazing job!
Also, that merch looks SICK

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LOVE THIS! Awesome art, fun gameplay and fantastic impliminatation of the theme!

GO DREADHAND!


(also, am I wrong or does this game have no sound?)

Cool and fun game - Played the demo on the web, cool concept, excellent atmosphere. I wish the jump button wouldn't be mapped to Z on the web version, makes it problamatic to play with WASD - but I suupose I could just switch to arrows.

Good luck with the projcet! I hope to see how it evolves!


Hey, I think I ran into a bug- when you climb the the tower and look aside, thee game is stuck and I can only walk around the sky and everytime I get to the tower it does the "look over to the side" animation. 

Adorable game. Game is fun, I love how you always start at a differnt map, and the execution and polish is great. I love the little run animation, lol

My only complaint is I wish we could change horizontal direciton following a wall jump, and not be stuck in the same trajctory


Hi! Can you elaborate? I don't know what the itch app is, but I know the download link works fine... Perhaps it's an option I'm not aware of?