Hi Rickleo, thanks for reaching out.
The goal right now is to build a small playable prototype for my game Carnage DayZ. The prototype is meant to test the core gameplay systems rather than be a full game.
For the first milestone I’m aiming for:
• 1 farmhouse map (currently being built)
• 3 weapon types (bat, pistol, shotgun, and AK-47)
• basic building/barricade tools
• 6 zombie enemy types
• 1 boss enemy encounter
The visual style for characters will be 2D sprites in a 3D environment, inspired by classic shooters like Doom.
The main objective is to create a playable survival loop where players defend the house, survive time waves of zombies, and defeat the boss.
If this prototype works well, I plan to expand the project to a demo.