Hi David, thanks for reaching out!
Right now this is a prototype passion project focused on building a small simple playable demo to test the core gameplay systems. The goal is to see if the concept works well before expanding development further.
At the moment it would be a collaboration / revenue-share project, and if the game grows or receives funding later I’d absolutely want contributors to share in that success.
I’d also love to hear more about your experience with Unity and C#. What kinds of projects have you worked on before?