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ViRiX Dreamcore

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A member registered May 20, 2017 · View creator page →

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Thank you so much for checking it out! Yeah,  it was really important for the characters to come across with their own little personality traits, so I'm glad it showed. And yeah, the jumping is a little janky. xD

WHAT?? There's dynamic music TOO?? I'll add this to my collection and try again. I don't get whythe audio didn't work. What engine was it built in? I think I had issues with all the games from this engine.

Hm, I thought I read somewhere on the page that it was your first game. Oh well, I'll check the settings again.

Thanks for pointing this out.

It was quite a nice SMB clone. The difficulty ramped up pretty quickly though. 

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I really liked the design and thought it was generally a lot of fun. This was really clever, especially for your first game. 

The only tricky part was clicking on things to grapple on to while in midair due to the camera movement. Maybe a more generous length or some kind of lock would help that. I do like the momentum based physics though.

I got stuck at the part where you had to grapple multiple times in the air. 

EDIT: From reading the other comments, it seems the game DOES have audio. For whatever reason, it won't play in Safari. I'll try in a few other browsers.  

Again, great job!

This is quite an interesting take on a clicker game. I love the idea of Cloud Storage Tycoon. I was a bit confused as to how to progress though. It'd be great if there was a bit more explained like others have mentioned. At certain points, the Base OPs stopped moving on their own and I couldn't get money, even after raising or lowering the price. 

I'm putting this in my collection as it is very interesting. 

This is quite an interesting take on a clicker game. I love the idea of Cloud Storage Tycoon. I was a bit confused as to how to progress though. It'd be great if there was a bit more explained like others have mentioned. At certain points, the Base OPs stopped moving on their own and I couldn't get money, even after raising or lowering the price. 

I'm putting this in my collection as it is very interesting. 

Not to piggyback on the other comment, but have to agree on the great level design. I enjoyed reading the signs as well.And congrats on this being your first jam!

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That was quite fun. I loved the smooth camera movements. That really made it feel polished. The shrinking in midair as a mechanic was also pretty cool.

The only part I had issues with was dashing. This may have been due to an issue where if you were holding a directional button, sometimes the jump didn't trigger.

Also, I was unsure of if there was a level end. I found the "end of the world" sign, but thought there'd be some kind of "Yay you won" or something. Maybe there is, but I have been playing for around 20 minutes, but couldn't find it.


Still a fun game overall. Great work!


PS: As a sound designer, I must say, that "pop" sound was extremely satisfying.

Thanks! Yeah the inputs are a bit janky. Thanks for checking it out. :)

Hey thanks for trying it out! Hmm yeah that was an oversight in instructions. After collecting all of the items, the gate on the right opens, and you can roll the snowball to the right where it will land in the pile of snow on the right.

That was a fun little game with a nice story.