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VioletDraggy

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A member registered Jan 27, 2025 · View creator page →

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What does it say about me that I didn’t realise how the grazing mechanics worked until rethinking on the line hinting at the masochist ship and then it clicked lmfao

Gameplay was pretty solid, before understanding how the grazing worked I was struggling but after that I mean if a shmup noob like me can beat it on standard settings after a few continues then it’s probably fair enough difficulty wise. Had fun, at times I wish I had a focus button to help with the denser patterns but I made it through anyway.

Anyway I was told by another friend to absolutely play this and holy fuck I can see why. You singlehandedly gave this friend an objectum kink btw. This game is so fuckign horny but in the way that’s not uncomfortable to me and rather pushes a lot of buttons. The bratty ship, the intimacy with it, the way they bond emotionally and then physically is just… uogh fuck yes. I need this. I need more.

Wow that was fun. Really like the artstyle and the gameplay is really solid. If you ever come back to it I wonder what shenanigans you could do with fusing giving you different abilities, feels like this could easily turn into a metroidvania platformer style thing.

The writing was my exact brand of silly, especially the interactions with stepping on them. Especially especially the game forcing you off when the freak is being freaky about it, lmao. Can’t blame them though, Marilulu is hot.

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only an hour?????? i know i don’t play these games much but it took me 2 hours + some handholding from lanta to do just puzzle 5 lmao

i got fired for trying to T spin in this snake’s tummy and they ate me instead, 10/10

I think the bounce comes from unusual shapes, dropping a buttplug on the pointy end is just like trying to get a american football/rugby ball to bounce a specific way, but I think the unpredictability plays into the risky plays too

I’m a good drone???????? 🥺🥺

ehehe squishy

Glad to see this game working now, I gave it a go and it’s pretty fun! Some of the toys are really bouncy so it’s not that simple to play. The fact that you score more for dropping things away from the center is a nice incentive for riskier plays, though I fell off at 5000 due to greed lol

never thought i would feel these things towards my game controller yet here we are. expanding on this idea with a dualsense or steering wheel or anything with force feedback would go absolutely wild and i dunno how to feel about the fact that i'm having these ideas

now i can't help but think again about the god damn rez trance vibrator. they were really onto something huh

sometimes i forget how hard freecell is especially at the start then i get a win and my jester girl cums like 4 times as i neaten the cards

what a satisfying experience

Another cute and silly time in the rubber wizard hq, love the visual improvements (dustin's dialogue font caught me off guard, amazing fit for whatever it is)

Perfect sequel to last year's submission

Holy shit this is good???

First impressions when booting up the game is that this looks straight out of 2007 with the tracket music and the general... feel? of the title screen

When I started playing though my god this is fun, it's like bejeweled twist with one hell of a twist (haha) on things with how blocks clear. This gets hard fast, but honestly it feels unique in this block puzzle genre that i tried for a bit to push for survival. Made it to level 7, seems to be about halfway, there's a chance I come back to it to try and beat it.

Local block puzzle nerd approves

this is so darn silly and cute i love it, took me a bit to understand you're supposed to fish on people but once that clicked i had a good time walking around going "hehe my clothes now :3"

mfw I end up a wage slave instead of a mind slave