Working build is now available for download!
ViniK123
Creator of
Recent community posts
Thank you for the feedback. I know in this build of the game I accidentally broke the second level when I worked on the last one so it isn't currently solvable. I will upload a fixed version once the jam is over as I currently can't uplaod any files... It's not a bug that you can sneak the blocks through levels that's essentially the solution for the next level where you have to use that to trigger a button to solve the level... I understand instructions would make sense I wanted to make a tutorial to explain the game better for some reason I just completely forgot about it...
Hi,
I would like to give and get feedback. If you've submitted a game just send me the link and I'll try to play as many games as possible and of course I will give feedback. You can also play my game of course: https://itch.io/jam/1-button-jam-2024/rate/3147950
The sensitivity is not defaulted to zero and that never happend to me in any build...? so maybe just reinstall the game? Else I don't know what the issue could be zombies spawn at the doors(which are also behind the player) which I feel like makes sense. Yes there is a setting for fov. Just hit Escape go into options and change it with the slider beneth the deafult text "Fov: 60"(this will change acording to you fov so you can tell what fov your playing at). Thank you for the feedback!
I participated in the Brackeys 2024.1 game jam and made a game. I got a lot of feedback and ideas of what to add. Now if add almost all of them and made a new Update! Please tell me what you think of the game now! But what is my game? My game is a rogelike with voxel art in which you fight against zombies and try your best to survive as long as you can! Here is the link to my page: https://vinik123.itch.io/bitbrain please consider commenting so I can further update the game! 😁
I hope you have a great day!



