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victorbouchermusic

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A member registered 33 days ago

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Just played the game, genuinely impressive what you pulled off within 64KB. It really captures that retro FPS energy.

I’m a composer and would love to explore creating music that fits the game’s vibe whether for a trailer, soundtrack release, or future project. Happy to share examples if you’re ever interested. 

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Hey,

Just wanted to quickly check that the music sketches I sent to your email a couple of days ago came through okay . No rush at all. Whenever you have time to listen, I’d love to hear your thoughts.

Best,
Victor

Thanks for the detailed explanation. that helps a lot.

I completely understand the role of the music here. Cozy background that doesn’t fatigue actually requires more restraint, not less.

I’ll focus on something subtle, slow, and non-intrusive that can sit comfortably behind gameplay or dialogue without drawing too much attention.

I may also experiment with a few small ambient game sound touches if inspiration hits.

I’ll send you a draft soon :)

Thanks for sharing the project. I checked it out.

Before I start sketching ideas, would you prefer something more simple and slow/ambient so it stays subtle over long sessions, or something more upbeat like the current AI version?

I’m happy to tailor it to whatever vibe you feel fits the game best.

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Hi!

My name is Victor Boucher. 

I’m a composer and guitarist who’s been writing and producing emotional instrumental music for a few years.

I’m new to the game development space, but I feel my style could fit narrative driven or atmospheric indie games really well. especially exploration moments, quiet scenes, reflective storytelling, or subtle emotional tension.

If anyone is working on something and needs music or just wants to explore ideas, I’d love to connect.

You can find some of my released music under my name, Victor Boucher, on streaming platforms and I can also send specific tracks privately.

Thanks :)