Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

VicCAD

17
Posts
2
Followers
3
Following
A member registered Apr 10, 2023 · View creator page →

Creator of

Recent community posts

Okay, sorry, I didn't check it; thanks for the comment.😅

The music doesn't really do it for me, but the game itself is pretty chill and I liked it.

Good luck!

I find the right-click thing interesting; it would be cool if, at the start, there were a gray graffiti-style drawing on the floor indicating that the menu opens with a right-click—kind of like the first room in *The Binding of Isaac*.

It's the first time I've ever touched an abacus, and I found it funny

Well, it's no big deal; that's a problem for the future.
Thank you very much for your time.😊

It looks nice, but I need something more than that to sink all the hours I usually spend on an incremental game.

I really liked it. 😁👍

I find it sad that you're left without workers with soul🥲

I love the game's design; plus, I've played quite a bit and enjoyed discovering upgrades along the way 😁

Everything looks so cute, and it's super chill, too.

I'm building the game using Python's Tkinter libraries, and I can't convert it to the web without migrating the project to Pygame (which I don't like) or something else; what do you recommend?

I’d love to be able to press a button to access the skill tree. I’d also love to have a variety of different swords, each with its own skill tree, and for the swords to have a couple of attacks that I can trigger using the left and right mouse buttons. Still, the game has a lot of potential, and I like it. 😁

I've lost over 2 hours without even realizing it XD

I don't know how to program in HTML😅, I'm doing it in Python, which is the language I had to use during my degree and seemed simple enough for my first game.

Hiiii! I love getting a great feedback. I’m aware of the issue with the circles in the square game, I’ve spent days on it and am a bit frustrated, but I’ll get it fixed. As for the language, I’m already focusing on English, that’ll be in the next update. It’s currently in Spanish, the only reason I haven’t updated it sooner is that I was dragging my feet a bit, but I’m on it now👍

ojala en Swich, Hola desde españa xd