I'm building the game using Python's Tkinter libraries, and I can't convert it to the web without migrating the project to Pygame (which I don't like) or something else; what do you recommend?
Not sure how it works in python, but I'd try to make it a node.js and deploy it as a web version, while stadalone .exe build can be made from it via electron. In lua I'm using defold, which allows to build exe or html versions natively, so I've never encountered such a problem.