🎮 Game Improvement Observations
These observations are offered to help you enhance the player experience.
Specific Feedback
- Torch Beam/Lighting
- The torch beam appears too bleached out due to an excessive amount of white light emission. This significantly hinders visibility directly in front of the player.
- Recommendation: Consider changing the light source to a finer, more directed beam to allow the player to see their immediate environment more clearly.
- Player Sway/Head bob
- The unnecessary player camera sway can potentially induce motion sickness or nausea.
- Recommendation: This feature should be completely removed or, at minimum, an option to disable it should be included in the game's menu.
- Player Movement Speed
- The current player movement speed feels quite fast.
- Recommendation: Please slightly reduce the base player movement speed.
- Environmental Detail/Backdrops
- I noticed plain white spaces outside the building when looking through windows.
- Recommendation: To enhance the environment and sense of immersion, place some backdrops or 3D elements outside to give the area a more complete feel.
- Opening Letter/Voice Over
- In the starting room, the voice-over for the letter was in a foreign language while the on-screen text was in English. Additionally, the text font was difficult to read.
- Recommendation: Consider adding an option for the player to press a key (e.g., 'E' or 'F') that brings up the letter's text as a clearer, easily readable overlay.
Initial Impression & Audio
I personally did not play much beyond the starting area, primarily due to the lighting issue with the torch. However, just before quitting, I did hear a creature's growl or howl that had subpar audio quality. I recommend introducing higher-quality audio effects for these key creature/event sounds.
Best of luck in your video game development journey!
Vexrin.