It is. There's a particular combination of animals' abilities that you need to use.
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Y8 dot com /games/zookoban is my itchio game Zookoban harvested and monetised on their ad-funded site. As far as I can tell they're just iframing it from itch's servers, they're not hosting a copy. I've asked them to take it down but I understand itch has defenses against hotlinking, so you might want to know they're not working in this case. Thanks.
I found the controls sometimes unintuitive too, not least because my brain kept wanting to map right to clockwise and left to anticlockwise. (Thanks to the devs for making it possible to change that!)
Hello all! I've joined up to finish a game called Zookoban that's been sitting three-quarters-or-so finished on my hard drive for many months.
It's an animal-themed 2d puzzler. On each level you control a bunch of animals trying to escape a zoo, and each type of animal has different skills - monkeys can climb trees, beavers can build dams across water, giraffes can stretch their necks across obstacles to make a bridge for smaller animals, etc.
The mechanics are finished, but I need to make a bunch more levels and tweak the interface.
Here's a trailer I made last year:
Hello all, I'm Robin and I make text adventures. I've just created a page here for the analytics and pay-what-you-want capability: http://versificator.itch.io.
My very first game was Hamlet - The Text Adventure, which I've just given its first update in about 15 years.
Some of the games (including Hamlet) are classic style type-in adventures; others use a more mobile-friendly clickable interface that mimics the feel of those games without the need for typing.
Share and Enjoy!