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vendatta77

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A member registered 6 days ago · View creator page →

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I like to clarify before i submit.

My game is AI-generated, what is the stand for that here?

well, if you have time, do try my "wordcraft". i do want to know what is lacking.

it sort of grew on me, that i want to do a spinoff that does chinese or kranji .😅😅😅

if there a music signal,she is coming that beat higher. May be better?

not fair to judge you purely on gameplay when your username is StorytellerMeeka.

haha

not sure if it is a bug. there was a building i burn, no police came over at all. i gain like 20% with no police coming after me. the building as such.

nope. i don't like playing endless loop😅 personal quirk.

but good luck.

if you have time check out my game.

i want feedback to improve "wordcraft" it is for another jam.

2 heart lost to the birds, they are the hardest mob in the game. 

2 heart lost to the boss, i mess up the timing.

the animation and the dark water/slime really is a improvement.

was audio change or did i play it silent previously?😅

still,it suit the game.


thank you. if you ever play again and have words that cant be used. do post.

i will tried to complete this with all 5 tower after the jam.

This game was a concept for a jam but now i am thinking to spin it to other languages 🤣.

it have become a pet project i want to really map out.

only competed the campaign.  never tried the endlesss mode.

The start was fun but after that i find the burning happening too slow and not certain if it is just me, i play on phone so the aiming was a bit tough.

not your best work.

the interface is annoying . up and down just to see the story.

i believe storytelling is more of your strong suit.

Glass house did not disappoint. 

I like horror so my take may be different. 

shouldn't it be the other way round?

don't raise torch, move in the dark.

raise the torch to get them away.

some sudden audio to raise the torch to keep it away,having the torch that can only burn for a certain time.

the tension may be better.

Title: Wordcraft

The Core Mechanic: There are no spell menus. Every single action—crossing terrain, fighting, healing, or defending—requires typing words onto an on-screen keypad under a 20-second timer.

Playable Link:

https://vendatta77.itch.io/wordcraft 

I built this experimental word puzzle game using AI tools to help code the logic and write the jam build.

looking for players to play comment on logic faults.

it is still work in progress, i want to find the problem before moving on.

- [ /] Free to play

Involvement:

I direct the system in game, the concept and the lore while Claude Code by Anthropic working as a small team of specialised agents (story, systems, canvas) to create the product. 

(1 edit)

btw the way you inspire a game of mine for another jam. game is "wordcraft" do test it out if you have time, i just updated it.

cause i just place character at the raised platform.

the boss have no way of reaching me😅. my 2 death was due to the birds that spawn once first flock is kill...

completed with 2 death. the game have very 90 retro vibe.

i like that the area become dimmer as she spew fire.

but i am on the fence about the homing fire for enemies above and below, for a side scroller; it seem to break all rule but it work.

best analogue i can think of is with homing fire, it is like dark soul at normal mode.

you either hate it or love it.

also health sniffer attack is a bit basic.

i find it take away some of the tension.

i look forward to seeing it being expanded after the jam. 

on point 2, yes bot could clear it but i try as human player, it was a lot harder for me 😅.  That why i lower the difficulty, enough for someone with faster reaction than me to have some challenges and kept gauntlet as the most struggling portion for those who find it too easy.

like the battle but hate that it keep recommending optimal move

the poem did not resonant with me nor do i get the objective.

but i love the tune, voice and lyrics. 

it is a song i would listen to on repeat.

Hi everyone,

I published a game on itch.io on Oct 15, two days before the jam starts on Oct 17. It is a game that runs in the browser, and it is  AI-assisted (code, art, sound and music).

Can I submit it to the jam as it is, or does the game have to be started during the jam? I want to follow the rules, so I'm asking before the jam starts.

Thank you!