I clicked this one cause I liked the graphics and thought it looked like a good game. Then 5 seconds into a race I crashed and the board exploded and rag dolled across the screen and I KNEW it was a good game. I think the aesthetics, graphics, physics, and soundtrack all come together very well and I think it has an overall good game feel. I tried to play a round with my keyboard and mouse and I felt like I was struggling a bit, but then when I was playing with a controller it was really easy for me to figure most of the controls out. One thing I didn't really understand was the speed classes? At first, I thought they were different board types but I tried a couple and didn't feel like it was much different? Also, I really enjoyed the Road Rage mode, but I didn't see anything indicating how long it lasts for if there's a target score to win or anything like that. Overall, I enjoyed this a lot, I didn't run into any obvious bugs or errors, and it ran fairly smoothly for me. Excited to see where it goes from here!
Vaporwave Studios
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Cute little game, but there's not much here right now. The loop of upgrading and supervising the car while it races is alright although it feels much more suited to being a mobile title. Then I'm not sure if was a loading error or not but there was no music of SFX when I was playing in web browser. It also took me quite a long time to load for some reason? Also, I don't know what the Pit Stop button does, I never used it I only turbo'd when I needed to win.
I do think the art style is charming.
In all I played for 30ish minutes and upgraded the first car completely and then it seemed like that was about all there was so far. Not bad for a short little game.
Interesting concept, although the execution is a little rough. There's a lot of spelling and I guess translation errors(?) that make it hard to follow the story. The art ranges from creepy and evocative to just unfinished looking. The sound effects are annoying at points too. I encountered a few times when the game would hang for a few seconds while it was loading new scenes and images as well. Then I got to the part where you needed to type in a value at the alter and the game wouldn't accept any of my answers so I quit.
Fun enough little game, although I think it needs some more to stand out from the other Vampire Survivor likes. I didn't experience any obvious bugs or glitches but I had some things I thought would be nice to add/needed clarification:
1. I'm not really sure what the red enemy is that flashes? Does it have something to do with the boss?
2. I received a few upgrades, including additional health but I didn't see any UI so I was never sure what was upgraded or how much health I had.
3. Speaking of health, There's not really any feedback when you get hit by enemies either. Some sort of VFX effect or flash or sound would be nice along with the aforementioned UI.
4. The flashlight gimmick is interest but I feel like it's underutilized. Maybe if there were upgrades that changed the type of light projection (like illuminate a ring around the player instead of projecting forward) or increase the light size that would be helpful. I feel like increasing the play area to allow the player to move around more and randomize enemy spawns more would also help.
Best of luck!
