Hey! I’ve pushed a new update to the Fantasy Lands asset pack, and this one adds more gameplay-oriented assets and expands the grassland set. For this first update, I wasn't sure what to add or what direction to go in. So, for now, I just tried to add the most basic stuff, in different areas, so make this pack, in general, bigger.
https://vairus-studio.itch.io/fantasy-lands
This update focuses on making the pack more useful for real game prototypes, not just environments.

What’s new
Player assets
- Player movement animation
- Climbing animation
- Punching animation (for example, for mining a tree)
Environment & props
- Bushes with berries
- Workbench
- Furnace
Tiles & terrain
- 2 new grass color variations (3 total grass colors now)
- Rock elevation tiles
- Deeper water and very deep water tiles (darker variants for depth)
Fences
- 1-layer wooden spiky fence (vertical & horizontal)
- 2-layer wooden fence with all connection variants
Items
- Item icons for some environment objects (inventory-style sprites)

About the pack
Fantasy Lands is a growing pixel art asset pack for 2D fantasy games. The goal is to slowly expand this into a full world-building toolkit with biomes, props, characters, and enemies.
Next plans
- More grassland props and details
- New biomes
- More environment tiles
- Enemies and NPC sprites















