Hello. I'll have a release date and more info on Monday, it's a significant update. It'll be out before february 15th, though. That's all I can really share right now. I was hoping to get it out this month, but I wanna make sure I don't spend another two weeks fixing it. Thanks.
ussdev
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right now, there's only one way the kidnapping plays out, no randomization, decision-making, or planning involved, but that's just for testing purposes. each kidnapper has their own intentions, and scenarios will mostly be randomly generated based on their stats and personality, with a few pre-built ones.
and you're right, they don't talk to you after letting you go. the kidnapper becomes your master (the outcome of the current scenario), and that whole 'branch' isn't finished yet. i'm working on it.
because the current kidnapping scenario requires a captive to be inexperienced, the game only generates captors looking for individuals with as little experience as possible. and no, this won't always be the case, there will be a variety of captors with their own intentions. idk if that makes sense, but that's pretty much the reasoning behind it.
- I'm guessing it's because the captor revealed his identity before sending you a sex request.
- I needed to unlock a cage for testing purposes and completely forgot about it.
- This is a bug, I'll fix it. Also, captor's low trust is the reason you get caught.
- And the buttplug thing, there aren't any punishments for it right now. Without a buttplug, anal endurance won't increase, and completing objectives will become painfully slow. That's basically the captor's thought process I suppose.
Thanks for your feedback.
Yes, basically building the foundation.
- A lot of adjustments are needed. I've sped things up a little so it's easier to test without having to wait forever.
- I've a lot of ideas for the future, but first, I need to get the core working. Getting there step by step.
- At first, it was a design choice, like you get what you get and have to work with it. But I'm planning to add full customization as an option in the future because that's definitely something people wanna see, and I can't ignore it.
Thank you for your feedback.
masters, sponsors, and relationships will be included in v1.6.0-a3 (January's update). for now, it's finding a dude -> meeting him -> having sex, OR finding a dude -> meeting him -> getting kidnapped -> and then either getting released or escaping. it doesn't have to happen in that exact order, either.
it's not broken, there are no more requests for them to send after the sex request. i'll add more options in upcoming updates, it's still not completed (as mentioned in the post).
as for getting kidnapped, the chances are slim. only specific types of characters can kidnap you, those that send a sex request before revealing their identity. i might need to adjust it so you encounter those kinda characters more often.
there's a lack of realistic dark skin textures and race-based facial features right now. so technically it's possible, but they would just look like white folks painted dark. i'll add texture variations and more presets in one of the upcoming updates. i'm creating a new cheat handling system that will support both master and sissy modes. there will be all sorts of cheats once it's done. for now, only the money cheat is available.
