all things come to those who wait.
It's not our priority right now, but maybe it will be.
I've readed it, if I'm not mistaken you're on mac ?
Anyways, try to redownload the game, a new fresh clean download, and unpack it somewhere else. Often it resolve the problem.
Here, the problem seems to be problem with autorization to write file.
Often it was solved by redownloading / unpacking the game again
Unfortunately, after working on it, the problem is much more embedded in Unity's mechanics than I thought.
The optimization consists in no longer reading effects “in a straight line”, one by one, but in reading them together, on several processor cores. Unfortunately, many Unity methods are not compatible with this.
This game has evolved a lot since I started programming it, and the initial system is too intertwined with Unity's main mechanics, so I'm going to have to abandon the character loop optimization, and go back to the old version, or else it would mean I would have to redo all the game, which I'm already doing a little as we're working on a 2D optimized version of it.
(Just so you know — the optimization I mentioned earlier kicks in when you have 40 or more characters, which is why that number seemed like the "point of no return" for the crash.
On my machine (which is probably a bit more powerful), the issue didn’t show up until around 100 characters, when the second wave of optimization started.
(0 -> Unoptimized
40+ -> Optimized lv1
100+ -> Full Optimization
It doesn't do the full optimization right from the start because it's like sending a full armored tank against... a brick. It's too much, when a simple hammer is enough.))
Okay I did resolve it !
It was due to an optimization I made in the main game loop (the part that handles things like stamina loss, gold gain, etc. every rotation).
Turns out, I forgot to properly remove a line of code from the main thread after the refactor, and that was triggering the crash.
I'm really sorry for the inconvenience, but the good news is:
It’s fully fixed in version 1.15!
Thanks again for your patience and support :)
Hey, sorry to hear that. I just finished to work on the newest character, so I had times to work on your problem.
Sadly, I followed every step you said and nothing happened for me. Either with the A) or the B). But I found that it happen for me if there's a lot more character (like 80+) AND the staff list is open.
I think I can then found something to work on, I hope to can solve this problem. Thanks for the report :)
Не совсем понимаю, о чем вы спрашиваете, но я бы сказал, что мы использовали «Photoshop» и «Spine Esoteric». Надеюсь, это ответ на ваш вопрос (и спасибо Google Translate 😅)
Бесплатная версия Spine не очень хороша, но версия «Pro» превосходна.
Не совсем понимаю, о чем вы спрашиваете, но я бы сказал, что мы использовали «Photoshop» и «Spine Esoteric». Надеюсь, это ответ на ваш вопрос (и спасибо Google Translate 😅) Бесплатная версия Spine не очень хороша, но версия «Pro» превосходна.
Hello,
You can join our Patreon to get the lastest full version : https://www.patreon.com/c/nymphomaniafantasytown
Okay I found a fix for you to do.
I was abble to reproduce, using your save, the said problem... once 😅
It seems to be caused by the working clothes set. If you open your Worker Sanctuary and every clothes set, it should fix your problem.
I'll dive deeper into it to try to find the problem about this...
Thanks for the report