Thank you so much for noticing the voice acting! I worked really hard on a lot of things that didn't contribute to core gameplay - a lesson for next time.
ultraultra
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Bruh this game is scary. The building menace is really well done, and the intro was done in a really interesting way! The guy just appearing inside made me immediately try to go back to bed, but I couldn't. I think if you'd made him watch you but not do anything (e.g remove the jump scare), I would have peed my pants.
The extreme derp at the end was excellent, guy looks high af.
Great job!
I thought this was a fun game! I liked the controls, overall moving around felt good. I felt like I was super-smart when I discovered the climbing mechanic without seeing the instructions.
I didn't like that I had to use trial and error to progress - checkpoints and making it possible to see what's coming by using the climbing ability would have made me feel like I was "mastering" the game (e.g. I kept trying to slide down and climb to look at what was further down, but still couldn't see the next obstacle.
Overall I think you did a great job with this game, I had fun playing it and that's what matters!
I had a lot of fun with this one, I can see the ragequit compilations now. This game really sparked the joy of discovery, surprising the player with new game mechanics appearing on THE BEEG OL PAD-O-BUTTONS TM suddenly requiring me to do more things at once than I will ever be capable of.
I hate multitasking, but you deserve props for this game! Good work!
Bonus points if the start menu or task bar buttons had some kind of easter egg :D
The puzzles I managed to beat were interesting! The initial cutscene was annoying, I kept trying to use the controls, but nothing happened for 20 seconds. Then I kept dying, so I think I spent more time waiting for this animation than playing the rest of the game. Great job on making a game, keep going! I can really see this being like a Portal style game in future.
I'll just rate an average of 3 as unfortunately the game keeps crashing when I'm about to get the axe from the first chest. No way to determine what caused this - might be an AMD thing. From what I saw running around the rest of the island, this was a cute game. I was impressed that you added a cutscene to give a sense of story to it.
This caught my eye when I scrolled through, I love the art style! I think you did a great job, I wish the words weren't misspelled, it made it too difficult for me as I'm a sloppy typist. Great job!
I genuinely think this could be a successful game if polished and released, you could add things like events and a overarching storyline that progresses with each date.
I think having some vocal responses to what you're typing to accompany the face changes, as well as responses to what you are saying, and some café background sounds and BGM would have been awesome.