Then those territories could be displayed differently on the map, for example using hatching. Otherwise, if the game ever comes out on Steam, there could be problems.
UKn
Creator of
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I’m not sure. There should probably be a way to save yourself, but it should be much harder than being helped by a teammate. Maybe a successful self-recovery would require perfectly inputting a specific button sequence or completing some kind of mini-game.
If you try to save yourself, the challenge should be longer or more difficult. But when a teammate helps, the task becomes easier or shorter - though both players still need to participate. Depending on how well both players perform, you could recover, fall, or even both fall together (if one of the players completely fails), causing the overall success level to drop critically.
A mechanic where you don’t always fall instantly - maybe if you press a "save" key at just the right moment, you can grab onto a rope. Then your friend can run over and help pull you back up, or, if things go wrong (or on purpose), you might drag them down into the abyss with you. I think that would be fun.
I really liked the control of the car, it reminded me very much of the control from FlatOut 2 (my favorite arcade racing game), but it's not perfect. I think the controls in Flatout are perfect for arcade racing. In comparison, in your game it is too sharp, the car picks up speed too quickly, but otherwise, it is the control model (and partly physics) from FlatOut 2! What do you think about FlatOut 2?

